Computer Science (@Bandung)

Introduction
In the new millennium and the global era, the role of information and automation in the various domains and activities of the business industry are becoming more important. The successes of the activities are determined by how computer science can support in managing the information. Information must be up-to-date, accurate and comprehensive to allow decision makers to determine the enterprise’s strategy. Furthermore, automation can facilitate human activity, accelerate the pace of work and make it more effective and efficient, while also increasing productivity in various activities. The development of communication and computer technology has made it possible to get information that is rapid, exact, and accurate. It also increases the application of automation in various fields such as industry, business, office affairs and development of science and technology.
The Computer Science Program was founded in September 1987, under STMIK Bina Nusantara; it became one of the programs under the coordination of the Faculty of Computer Science, Bina Nusantara University in December 1998.
Computer Science Program, Bina Nusantara University @Bandung emphasizes the processes, techniques, and tools that go into developing computer-based systems, with specialties in Internet of Things(IoT), intelligent systems, software engineering, data base system, game technology, mobile technology and computer security.
Vision
A world class study program by providing excellent educational experiences in computer science, fostering and empowering the society in building and serving the nation through digital and smart technology.
Mission
1. Educating students to effectively apply their educational experiences in computer science to solve real-world problems focus on smart technology and designpreneur approach.
2. Preparing our graduates to develop examplary soft skills & technical skills required as ICT professionals, leaders and entrepreneurs in global market.
3. Promoting high impact research that contributes to the nation in smart technology themes.
4. Fostering BINUSIAN as lifelong learners through self-enrichment.
Program Objectives
(PO 1) Graduates will become successful professionals in ICT fields;
(PO 2) Graduates will obtain employment in global companies or become entrepreneurs;
(PO 3) Graduates will obtain professional certification or continue their study to the postgraduate level.
Alignment of Program Objectives with Student Outcomes
Program Objectives (PO) | Student Outcomes (SO) | |||||
(SO 1) Able to analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions |
(SO 2) Able to design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science |
(SO 3) Able to communicate effectively in a variety of professional contexts |
(SO 4) Able to recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles |
(SO 5) Able to function effectively as a member or leader of a team engaged in activities appropriate to computer science |
(SO 6) Able to apply computer science theory and software development fundamentals to produce computing-based solutions |
|
(PO 1) Graduates will become successful professionals in ICT fields; | v | v | v | v | v | v |
(PO 2) Graduates will obtain employment in global companies or become entrepreneurs; | v | v | v | v | v | v |
(PO 3) Graduates will obtain professional certification or continue their study to the postgraduate level. | v | v | v | v | v | v |
Alignment of Graduate Profiles with Student Outcomes
Graduate Profiles | Specific Student Outcomes | |||||
SO 1 | SO 2 | SO 3 | SO 4 | SO 5 |
SO 6 |
|
Analyst | v | v | v | v | v | v |
Developer | v | v | v | v | v | v |
Entrepreneur | v | v | v | v | v | v |
Alignment Student Outcomes to Learning Objectives
Student Outcomes | Outcomes Status | Learning Objectives |
Setelah menyelesaikan studi, lulusan:
After completing the study, graduates are: |
Untuk mencapai capaian pembelajaran, mahasiswa harus:
In order to achieve the student outcomes, student should be: |
|
(SO 1) Mampu menganalisis masalah komputasi yang kompleks dan menerapkan prinsip-prinsip komputasi dan disiplin ilmu lain yang relevan untuk mengidentifikasi solusi
Able to analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions |
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 1.1) Mampu menganalisis masalah komputasi yang kompleks
Able to analyze a complex computing problem |
(LObj 1.2) Mampu menerapkan prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi
Able to apply principles of computing and other relevant disciplines to identify solutions |
||
(SO 2) Mampu merancang, mengimplementasikan, dan mengevaluasi solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi dalam konteks ilmu computer
Able to design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science
|
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 2.1) Mampu merancang solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu computer
Able to design a computing-based solution to meet a given set of computing requirements in the context of computer science |
(LObj 2.2) Mampu mengimplementasikan solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu computer
Able to implement a computing-based solution to meet a given set of computing requirements in the context of computer science |
||
(LObj 2.3) Mampu mengevaluasi solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu computer
Able to evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science |
||
(SO 3) Mampu berkomunikasi secara efektif dalam berbagai konteks professional
Able to communicate effectively in a variety of professional contexts
|
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 3.1) Mampu mengidentifikasi informasi yang dibutuhkan dalam berbagai konteks professional
Able to identify information required in a variety of professional contexts |
(LObj 3.2) Mampu menerapkan teknik komunikasi yang tepat dalam berbagai konteks profesional.
Able to apply appropriate communication technique in a variety of professional contexts |
||
(SO 4) Mampu mengenali tanggung jawab secara profesional dan membuat justifikasi yang terverifikasi dalam praktik komputasi berdasarkan prinsip legal dan etika.
Able to recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles |
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 4.1) Mampu mengenali tanggung jawab profesional dalam praktik komputasi
Able to recognize professional responsibilities in computing practice
|
(LObj 4.2) Mampu membuat justifikasi yang terverifikasi dalam praktik komputasi berdasarkan prinsip hukum dan etika
Able to make informed judgments in computing practice based on legal and ethical principles
|
||
(SO5) Mampu berfungsi secara efektif sebagai anggota atau pemimpin tim yang terlibat dalam kegiatan yang sesuai dengan ilmu computer.
Able to function effectively as a member or leader of a team engaged in activities appropriate to computer science |
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 5.1) Mampu melakukan kerja tim yang efektif dalam praktik komputasi
Able to perform effective teamwork in computing practice
|
(LObj 5.2) Mampu bekerja secara efektif sebagai pemimpin tim dalam praktik komputasi
Able to perform effectively as a leader of a team in computing practice
|
||
(SO 6) Mampu untuk menerapkan teori sains komputer dan dasar-dasar pengembangan perangkat lunak untuk menghasilkan solusi berbasis komputasi.
Able to apply computer science theory and software development fundamentals to produce computing-based solutions |
Keterampilan Kerja Khusus
Specific Students Outcomes |
(LObj 6.1) Mampu menerapkan teori ilmu komputer yang digunakan untuk menghasilkan solusi berbasis komputasi
Able to apply computer science theory used to produce computing-based solutions
|
(LObj 6.2) Mampu menerapkan dasar-dasar pengembangan perangkat lunak untuk menghasilkan solusi berbasis komputasi
Able apply software development fundamentals to produce computing-based solutions
|
Assessment Rubrics
Student Outcomes | Learning Objectives | Criteria | Excellent (85-100) |
Good (75-84) |
Average (65-74) |
Poor |
(SO 1) Mampu menganalisa masalah komputasi yang kompleks dan mengaplikasikan prinsip komputasi dan keilmuan lain yang sesuain untuk mengidentifikasi solusi
Able to analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions
|
(LObj 1.1) Mampu menganalisis masalah komputasi yang kompleks
Able to analyze a complex computing problem |
Kelengkapan dan variasi pendekatan analisis
Completeness and variety of analytical approaches |
Mampu menganalisis masalah komputasi yang kompleks secara lengkap dan benar menggunakan minimal 2 pendekatan yang relevan
Able to correctly analyze complex computational problems completely, using at least two relevant approaches |
Mampu menganalisis masalah komputasi yang kompleks secara benar, tetapi kurang lengkap menggunakan minimal 2 pendekatan yang relevan
Able to correctly analyze complex computational problems, but incomplete, using at least two relevant approaches |
Mampu menganalisis masalah komputasi yang kompleks secara lengkap dan benar pada salah satu pendekatan yang relevan
Able to correctly analyze complex computational problems completely, in one of the relevant approaches
|
Mampu menganalisis masalah komputasi yang kompleks secara benar akan tetapi kurang lengkap dan hanya salah satu pendekatan yang relevan
Able to correctly analyze complex computational problems, but incomplete using only one relevant approach
|
(LObj 1.2) Mampu menerapkan prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi
Able to apply the principles of computing and other relevant disciplines to identify solutions |
Penerapan prinsip komputasi dan disiplin ilmu terkait
Applying the principles of computing and other relevant disciplines |
Mampu menerapkan semua prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi secara benar dan tepat
Able to apply all principles of computing and other relevant disciplines to identify solutions |
Mampu menerapkan sebagian besar prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi secara tepat
Able to apply most of the principles of computing and other relevant disciplines to identify solutions |
Mampu menerapkan beberapa prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi
Able to apply some of the principles of computing and other relevant disciplines to identify solutions |
Mampu menerapkan sedikit prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi
Able to apply a few of the principles of computing and other relevant disciplines to identify solutions |
|
(SO 2) Mampu merancang, mengimplementasikan, dan mengevaluasi solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi dalam konteks ilmu komputer
Able to design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science
|
(LObj 2.1) Mampu merancang solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to design a computing-based solution to meet a given set of computing requirements in the context of computer science |
Desain berbasis komputasi
Computing-based design |
Mampu membuat rancangan yang lengkap dan sempurna berdasarkan serangkaian persyaratan komputasi tertentu dalam konteks ilmu computer
Able to create a complete and perfect design based on a specific set of computational requirements in the context of computer science |
Mampu membuat rancangan yang lengkap dan baik berdasarkan serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to make a complete and good design based on a specific set of computational requirements in the context of computer science |
Mampu membuat rancangan yang lengkap berdasarkan serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to create a complete design based on a specific set of computational requirements in the context of computer science |
Mampu membuat rancangan berdasarkan serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer akan tetapi tidak lengkap
Able to make a design based on a certain set of computational requirements in the context of computer science but incomplete |
(LObj 2.2) Mampu mengimplementasikan solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to implement a computing-based solution to meet a given set of computing requirements in the context of computer science |
Implementasi berbasis komputasi
Computing-based implementation |
Mampu mengimplementasikan solusi berbasis komputasi secara sempurna berdasarkan desain yang sudah dirancang dalam konteks ilmu komputer
Able to perform an excellent implementation of a computing based solution, built upon designs in the context of computer science |
Mampu mengimplementasikan solusi berbasis komputasi secara baik berdasarkan desain yang sudah dirancang dalam konteks ilmu komputer
Able to perform a satisfactory implementation of a computing based solution, built upon designs in the context of computer science |
Mampu mengimplementasikan solusi berbasis komputasi dengan cukup baik berdasarkan desain yang sudah dirancang dalam konteks ilmu komputer
Able to perform an adequate implementation of a computing based solution, built upon designs in the context of computer science |
Mampu mengimplementasikan solusi berbasis komputasi berdasarkan desain yang sudah dirancang dalam konteks ilmu komputer akan tetapi kurang optimal
Able to perform an incomplete implementation of a computing based solution, built upon designs in the context of computer science |
|
(LObj 2.3) Mampu mengevaluasi solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science |
Evaluasi berbasis komputasi
Computing-based evaluation |
Mampu mengevaluasi implementasi berbasis komputasi secara sempurna yang sudah dilaksanakan dalam konteks ilmu komputer
Able to perform an excellent evaluation of computing-based implementation in the context of computer science |
Mampu mengevaluasi implementasi berbasis komputasi secara baik yang sudah dilaksanakan dalam konteks ilmu komputer
Able to perform a satisfactory evaluation of computing-based implementation in the context of computer science |
Mampu mengevaluasi implementasi berbasis komputasi dengan cukup baik yang sudah dilaksanakan dalam konteks ilmu komputer
Able to perform an adequate evaluation of computing-based implementation in the context of computer science |
Mampu mengevaluasi implementasi berbasis komputasi yang sudah dilaksanakan dalam konteks ilmu komputer akan tetapi kurang optimal
Able to perform an incomplete evaluation of computing-based implementation in the context of computer science |
|
(SO 3) Mampu berkomunikasi secara efektif dalam berbagai konteks profesional
Able to communicate effectively in a variety of professional contexts
|
(LObj 3.1) Mampu mengidentifikasi informasi yang dibutuhkan dalam berbagai konteks profesional
Able to identify information required in a variety of professional contexts |
Identifikasi informasi
Information identification |
Mampu mengidentifikasi
informasi dengan lengkap dan baik dalam berbagai konteks professional
Able to perform a complete and satisfactory identification of information in a variety of professional contexts |
Mampu mengidentifikasi
informasi dengan lengkap dan cukup baik dalam berbagai konteks professional
Able to perform a complete and adequate identification of information in a variety of professional contexts |
Mampu mengidentifikasi informasi dengan baik, meskipun kurang lengkap, dalam konteks professional terbatas
Able to perform a satisfactory identification with incomplete information, in a limited variety of professional contexts |
Mampu mengidentifikasi informasi dengan kurang baik dan kurang lengkap baik dalam konteks professional terbatas
Able to perform an inadequate and incomplete identification of information, in a limited variety of professional contexts |
(LObj 3.2) Mampu menerapkan teknik komunikasi yang tepat dalam berbagai konteks profesional.
Able to apply appropriate communication technique in a variety of professional contexts |
Teknik komunikasi
Communication technique |
Mampu secara akurat dan efektif menerapkan teknik komunikasi dalam berbagai konteks profesional
Able to accurately and effectively apply communication techniques in a variety of professional contexts |
Mampu secara akurat menerapkan teknik komunikasi dalam berbagai konteks profesional
Able to accurately apply communication techniques in a variety of professional contexts |
Mampu menerapkan teknik komunikasi dengan cukup baik dalam berbagai konteks profesional
Able to adequately apply communication techniques in a variety of professional contexts |
Mampu menerapkan teknik komunikasi dengan kurang baik dalam berbagai konteks profesional
Able to apply communication techniques poorly in various professional contexts
|
|
(SO 4) Mampu mengenali tanggung jawab secara profesional dan membuat justifikasi yang terverifikasi dalam praktik komputasi berdasarkan prinsip legal dan etika
Able to recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles |
(LObj 4.1) Mampu mengenali tanggung jawab profesional dalam praktik komputasi
Able to recognize professional responsibilities in computing practice |
Tanggungjawab profesional
Professional responsibilities |
Mampu mengenali tanggung jawab profesional dengan sangat baik dalam praktik komputasi
Able to excellently recognize professional responsibilities in computing practice |
Mampu mengenali tanggung jawab profesional dengan baik dalam praktik komputasi
Able to accurately recognize professional responsibilities in computing practice |
Mampu mengenali tanggung jawab profesional dengan cukup baik dalam praktik komputasi
Able to adequately recognize professional responsibilities in computing practice |
Mampu mengenali tanggung jawab profesional dengan cukup baik dalam praktik komputasi
Able to fairly recognize professional responsibilities in computing practice |
(LObj 4.2) Mampu membuat justifikasi yang terverifikasi dalam praktik komputasi berdasarkan prinsip hukum dan etika
Able to make informed judgments in computing practice based on legal and ethical principles |
Justifikasi berdasarkan prinsip hukum dan etika
Judgments based on legal and ethical principles |
Mampu membuat justifikasi yang terverifikasi secara efektif dalam praktik komputasi berdasarkan prinsip hukum dan etika
Able to effectively make informed judgments in computing practice based on legal and ethical principles |
Mampu membuat justifikasi yang terverifikasi secara efektif dalam praktik komputasi berdasarkan prinsip hukum atau etika.
Able to effectively make informed judgments in computing practice based on legal or ethical principles. |
Mampu membuat justifikasi yang kurang tepat dalam praktik komputasi berdasarkan prinsip hukum dan etika
Able to adequately make judgments in computing practice based on legal and ethical principles |
Mampu membuat justifikasi dalam praktik komputasi berdasarkan prinsip hukum dan etika akan tetapi tidak tepat
Able to make judgments in computational practice based on legal and ethical principles but with a limited scope |
|
(SO5) Mampu menjalankan peran secara efektif sebagai anggota atau pemimpin dalam tim dalam melakukan aktifitas yang sesuai dengan ilmu komputer
Able to function effectively as a member or leader of a team engaged in activities appropriate to computer science
|
(LObj 5.1) Mampu melakukan kerja tim yang efektif dalam praktik komputasi
Able to perform effective teamwork in computing practice |
Kerja tim
Teamwork |
Mampu melakukan kerja tim yang efektif dan sangat baik untuk berkontribusi dalam praktik komputasi
Able to perform highly effective teamwork skills and contribute well in computing practice |
Mampu melakukan kerja tim yang efektif dan dengan baik untuk berkontribusi dalam praktik komputasi
Able to perform effective teamwork skills and contribute well in computing practice |
Mampu melakukan kerja tim dengan cukup baik untuk berkontribusi dalam praktik komputasi
Able to adequately perform teamwork skills and able to contribute in computing practice |
Mampu melakukan kerja tim dengan kurang baik untuk berkontribusi dalam praktik komputasi
Able to fairly perform teamwork skills and able to contribute in computing practice |
(LObj 5.2) Mampu bekerja secara efektif sebagai pemimpin tim dalam praktik komputasi
Able to perform effectively as a leader of a team in computing practice |
Kepemimpinan
Leadership |
Mampu bekerja secara efektif dan sangat baik sebagai pemimpin tim dalam praktik komputasi.
Able to perform effectively and excellently as a leader of a team in computing practice |
Mampu bekerja secara efektif dan baik sebagai pemimpin tim dalam praktik komputasi.
Able to perform effectively and appropriately as a leader of a team in computing practice |
Mampu bekerja secara cukup baik sebagai pemimpin tim dalam praktik komputasi.
Able to perform adequately as a leader of a team in computing practice |
Mampu bekerja secara kurang baik sebagai pemimpin tim dalam praktik komputasi.
Able to perform inadequately as a leader of a team in computing practice
|
|
(SO 6) Mampu untuk menerapkan teori sains komputer dan dasar-dasar pengembangan perangkat lunak untuk menghasilkan solusi berbasis komputasi.
Able to apply computer science theory and software development fundamentals to produce computing-based solutions
|
(LObj 6.1) Mampu menerapkan teori ilmu komputer yang digunakan untuk menghasilkan solusi berbasis komputasi
Able to apply computer science theory to produce computing-based solutions |
Penerapan teori/konsep ilmu komputer
Application of computer science theories / concepts |
Mampu menerapkan teori ilmu komputer secara akurat yang digunakan untuk menghasilkan solusi berbasis komputasi yang efisien.
Able to accurately apply computer science theory to produce efficient computing-based solutions |
Mampu menerapkan teori ilmu komputer secara akurat yang digunakan untuk menghasilkan solusi berbasis komputasi
Able to accurately apply computer science theory to produce computing-based solutions |
Mampu menerapkan teori ilmu komputer yang digunakan untuk menghasilkan solusi berbasis komputasi akan tetapi kurang akurat
Able to apply computer science theory to produce computing-based solutions but less accurate |
Mampu menerapkan teori ilmu komputer yang digunakan untuk menghasilkan solusi berbasis komputasi akan tetapi tidak akurat
Able to apply computer science theory which is used to produce computing-based solutions but fairly accurate |
(LObj 6.2) Mampu menerapkan dasar-dasar pengembangan perangkat lunak untuk menghasilkan solusi berbasis komputasi
Able to apply software development fundamentals to produce computing-based solutions |
Metodologi pengembangan software
Software development methodology |
Mampu menerapkan metodologi pengembangan software secara lengkap dan tepat untuk menghasilkan solusi berbasis komputasi
Able to completely and precisely apply software development methodologies to produce computational-based solutions |
Mampu menerapkan metodologi pengembangan software secara tepat dan cukup lengkap untuk menghasilkan solusi berbasis komputasi
Able to precisely apply adequate software development methodologies to produce computational-based solutions |
Mampu menerapkan metodologi pengembangan software dengan cukup lengkap akan tetapi kurang tepat untuk menghasilkan solusi berbasis komputasi
Able to fairly apply software development methodologies to produce adequate computational-based solutions |
Mampu menerapkan metodologi pengembangan software untuk menghasilkan solusi berbasis komputasi akan tetapi tidak tepat dan tidak lengkap
Able to fairly apply software development methodologies to produce incomplete computational-based solutions
|
Curriculum Mapping
Alignment Student Outcomes to Courses
Course Code | Course Name | Credits :
Theory/ Lab |
Semester | Specified Program Student Outcomes | Total L.Obj to Support | ||||||||||||
SO 1 | SO 2 | SO 3 | SO 4 | SO 5 | SO 6 | ||||||||||||
LObj 1.1 | LObj 1.2 | LObj 2.1 | LObj 2.2 | LObj 2.3 | LObj 3.1 | LObj 3.2 | LObj 4.1 | LObj 4.2 | LObj 5.1 | LObj 5.2 | LObj 6.1 | LObj 6.2 | |||||
MATH6128031 | Discrete Mathematics | 4 | 1 | x | x | 2 | |||||||||||
MATH6129031 | Linear Algebra | 2 | 1 | x | x | 2 | |||||||||||
STAT6190031 | Basic Statistics | 2 | 1 | x | 1 | ||||||||||||
COMP6421031 | Algorithm and Programming * | 4/2 | 1 | x | xx | 2 | |||||||||||
COMP6839031 | Program Design Methods * | 2 | 1 | x | xx | xx | xx | 4 | |||||||||
MATH6135031 | Calculus | 4 | 2 | x | x | 2 | |||||||||||
MATH6192031 | Scientific Computing | 2/1 | 2 | xx | xx | 2 | |||||||||||
COMP6458031 | Data Structures * | 4/2 | 2 | x | xx | 2 | |||||||||||
COMP6846031 | Human and Computer Interaction | 2/1 | 2 | x | x | xx | xx | xx | x | x | 7 | ||||||
SCIE6065031 | Computational Physics | 2/1 | 3 | xx | x | 2 | |||||||||||
COMP6472031 | Algorithm Design and Analysis | 4 | 3 | xx | x | xx | x | x | 5 | ||||||||
COMP6847031 | Database Technology * | 2/1 | 3 | x | x | xx | x | x | 5 | ||||||||
CPEN6249031 | Computer Networks | 2/1 | 3 | xx | x | x | x | 4 | |||||||||
COMP6651031 | Artificial Intelligence | 4 | 3 | x | xx | x | x | xx | x | xx | 7 | ||||||
COMP6848031 | Object Oriented Programming | 2 | 3 | x | x | 2 | |||||||||||
SCIE6066031 | Computational Biology | 2/1 | 4 | x | x | 2 | |||||||||||
COMP6715031 | Research Methodology in Computer Science | 2 | 4 | x | x | xx | xx | x | x | x | x | 8 | |||||
COMP6652031 | Software Engineering * | 4 | 4 | xx | x | x | xx | xx | x | x | x | 8 | |||||
COMP6470031 | Compilation Techniques | 4 | 5 | x | x | 2 | |||||||||||
COMP6716031 | Operating System * | 2 | 5 | x | x | xx | 3 | ||||||||||
COMP6760031 | Pre-Thesis | 2 | 8 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6761031 | Thesis | 4 | 8 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
STREAMING: INTERNET OF THINGS | |||||||||||||||||
COMP6849031 | Embedded System | 2/2 | 4 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6850031 | Multimedia & Mixed Reality | 2/1 | 4 | x | x | x | x | 4 | |||||||||
MOBI6072031 | Mobile Programming | 2/1 | 4 | x | x | x | x | x | x | x | x | x | 9 | ||||
COMP6757031 | Computer vision in IoT | 2/2 | 5 | x | x | x | x | 4 | |||||||||
COMP6882031 | IoT Development and Architecture | 2/2 | 5 | x | x | x | x | x | x | 6 | |||||||
COMP6655031 | Cyber Security in IoT | 2 | 5 | x | x | x | x | 4 | |||||||||
STREAMING: DIGITAL CREATIVE TECHNOLOGY | |||||||||||||||||
COMP6679004 | Web Programming | 4 | 4 | x | x | x | x | x | x | x | 7 | ||||||
COMP6677004 | Multimedia Systems | 2/2 | 4 | x | x | x | x | 4 | |||||||||
COMP6856004 | Popular Programming Technology | 2 | 4 | x | x | 2 | |||||||||||
COMP6678004 | Big Data Analytics for Business | 4 | 5 | x | x | x | x | x | x | x | 7 | ||||||
MOBI6063004 | Mobile Application Programming | 4 | 5 | x | x | x | x | x | x | x | 7 | ||||||
COMP6680004 | Data Visualization | 2 | 5 | x | x | x | x | x | x | x | 7 | ||||||
STREAMING: INTELLIGENT SYSTEM | |||||||||||||||||
COMP6576001 | Natural Language Processing | 2 | 4 | x | x | x | x | x | x | x | 7 | ||||||
COMP6577001 | Machine Learning | 4 | 4 | x | x | x | x | x | x | x | 7 | ||||||
COMP6822001 | Speech Recognition | 2/2 | 4 | x | x | x | x | x | x | x | 7 | ||||||
COMP7116001 | Computer Vision | 2/2 | 5 | x | x | x | x | x | x | x | 7 | ||||||
COMP6826001 | Deep Learning | 2/2 | 5 | x | x | x | x | x | x | x | 7 | ||||||
STREAMING: DATABASE TECHNOLOGY | |||||||||||||||||
COMP6481001 | Database Design | 2/1 | 4 | x | X | x | x | x | 5 | ||||||||
COMP6579001 | Big Data Processing | 2/2 | 4 | x | X | x | x | x | 5 | ||||||||
COMP6710001 | Distributed Cloud Computing | 2/1 | 4 | x | X | x | x | x | 5 | ||||||||
COMP6590001 | Geographical Information System | 2/2 | 5 | x | X | x | x | X | 5 | ||||||||
COMP6140001 | Data Mining | 2/2 | 5 | x | X | x | x | X | 5 | ||||||||
STREAMING: INTERACTIVE MULTIMEDIA | |||||||||||||||||
COMP8129001 | User Experience | 2/2 | 4 | X | x | x | x | x | x | X | 7 | ||||||
COMP6823001 | Multimedia Systems | 2 | 4 | X | x | x | x | x | x | X | 7 | ||||||
COMP7094001 | Multimedia Programming Foundation | 2/2 | 4 | X | x | x | x | x | x | X | 7 | ||||||
COMP6583001 | Computer Graphics | 2/2 | 5 | X | x | x | x | x | x | X | 7 | ||||||
COMP6589001 | Game Design Programming | 4 | 5 | X | x | x | x | x | x | X | 7 | ||||||
STREAMING: NETWORK TECHNOLOGY | |||||||||||||||||
COMP6824001 | Computer Security | 2/2 | 4 | X | x | x | X | 4 | |||||||||
COMP6584001 | Network and System Programming | 2/2 | 4 | X | x | x | X | 4 | |||||||||
COMP6825001 | Introduction to Cloud Infrastructure | 2 | 4 | X | x | x | X | 4 | |||||||||
COMP6827001 | Linux System Administration and Security | 2/2 | 5 | X | x | x | X | 4 | |||||||||
COMP7142001 | Popular Network Technology | 2/2 | 5 | X | x | x | X | 4 | |||||||||
STREAMING: GAME TECHNOLOGY | |||||||||||||||||
COMP7094001 | Multimedia Programming Foundation | 2/2 | 4 | X | x | x | x | x | x | X | 7 | ||||||
GAME6069001 | Game Programming | 4 | 4 | x | x | x | x | x | x | x | x | x | 9 | ||||
GAME6082001 | Game Animation | 2 | 4 | x | x | x | x | x | x | 6 | |||||||
GAME6092001 | Fundamental in Game Balancing | 2 | 5 | x | x | x | x | x | x | x | x | 8 | |||||
GAME6081001 | 2D Game Art | 2 | 5 | x | x | x | x | x | x | 6 | |||||||
GAME6084001 | Game Development Capstone Project | 4 | 5 | x | x | x | x | x | x | x | x | x | x | x | 11 | ||
GAME6071001 | 3D Modeling for Game | 2 | 5 | x | x | x | x | 4 | |||||||||
STREAMING: MOBILE TECHNOLOGY | |||||||||||||||||
MOBI6006001 | Mobile Community Solution | 2/2 | 4 | x | x | x | x | x | 5 | ||||||||
MOBI6069001 | Wearable Technology | 3 | 4 | x | x | x | x | x | x | x | 7 | ||||||
COMP7094001 | Multimedia Programming Foundation | 2/2 | 4 | x | x | x | x | x | x | x | 7 | ||||||
MOBI6070001 | Embedded System and Internet of Things | 3 | 5 | x | x | x | x | x | x | x | x | 8 | |||||
MOBI6009001 | Mobile Multimedia Solution | 2/2 | 5 | x | x | x | x | x | 5 | ||||||||
MOBI6068001 | Web Design | 2 | 5 | x | x | x | x | x | x | x | 7 | ||||||
STREAMING: DATA SCIENCE | |||||||||||||||||
DTSC6005001 | Data Mining and Visualization | 2/1 | 4 | x | x | 2 | |||||||||||
DTSC6007001 | Deep Learning | 2 | 4 | x | x | x | x | 4 | |||||||||
DTSC6003001 | Big Data Infrastructure and Technology | 2 | 4 | x | x | x | 3 | ||||||||||
DTSC6009001 | Survey and Sampling Methods | 4 | 4 | x | x | x | x | X | 5 | ||||||||
DTSC6006001 | Machine Learning | 2/1 | 5 | x | x | x | x | x | 5 | ||||||||
DTSC6002001 | Data Management and Organization | 2 | 5 | x | x | x | 3 | ||||||||||
DTSC6008001 | Text Mining | 2 | 5 | x | x | x | x | 4 | |||||||||
DTSC6004001 | Data Security | 2 | 5 | x | x | x | x | x | 5 | ||||||||
STREAMING: CYBER SECURITY | |||||||||||||||||
COMP6842001 | Server and Network Administration | 2 | 4 | X | x | x | x | x | x | x | 7 | ||||||
COMP6549001 | Software Security | 2 | 4 | x | x | x | x | 4 | |||||||||
DTSC6003001 | Big Data Infrastructure and Technology | 2 | 4 | x | x | x | 3 | ||||||||||
COMP6844001 | Mobile Penetration Testing | 2/2 | 4 | x | x | x | x | x | x | x | x | x | x | X | 11 | ||
COMP6646001 | Computer Forensic | 2 | 5 | x | x | x | x | x | x | 6 | |||||||
COMP6544001 | Network Penetration Testing | 2/2 | 5 | x | x | x | x | x | x | x | x | x | x | x | 11 | ||
COMP6695001 | Secure Programming | 2 | 5 | x | x | x | x | x | 5 | ||||||||
LAWS6110001 | Cyber Law | 2 | 5 | x | x | x | x | 4 | |||||||||
STREAMING: SOFTWARE ENGINEERING | |||||||||||||||||
COMP6106001 | Code Reengineering | 4 | 4 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6114001 | Pattern Software Design | 2/2 | 4 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6107001 | Agile Software Development | 2 | 4 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6122001 | Framework Layer Architecture | 2/2 | 5 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6115001 | Object Oriented Analysis & Design | 2/2 | 5 | x | x | x | x | 4 | |||||||||
ELECTIVE COURSES | |||||||||||||||||
MOBI6059001 | Mobile Programming | 2 | 5 | x | x | x | x | x | x | x | x | 8 | |||||
COMP6586001 | Embedded Systems | 2 | 5 | x | x | x | x | 4 | |||||||||
COMP6226001 | Competitive Programming | 2 | 5 | x | x | x | x | x | 5 | ||||||||
COMP6821001 | Web Programming | 2 | 5 | x | x | x | x | x | x | x | x | 8 | |||||
ENRICHMENT: CERTIFIED INTERNSHIP TRACK | |||||||||||||||||
COMP6777031 | Industrial Experience in Information Technology | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6778031 | Information Technology Practice in Industrial Experience | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6779031 | EES in Information Technology Industry | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6780031 | Professional Experience in Information Technology | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6781031 | Information Technology Practice in Professional Experience | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6782031 | Professional Development in Information Technology Industry | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENRICHMENT: CERTIFIED RESEARCH TRACK | |||||||||||||||||
RSCH6389031 | Research Experience I | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
RSCH6599031 | Scientific Writing I in Computer Science | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
RSCH6391031 | Global EES I (Teamwork, Communication, Problem Solving & Decision Making) in Computer Science | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
RSCH6392031 | Research Experience II | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
RSCH6600031 | Scientific Writing II in Computer Science | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
RSCH6394031 | Global EES II (Self-Management, Planning & Organizing, Initiative & Enterprise) | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENRICHMENT: CERTIFIED COMMUNITY DEVELOPMENT TRACK | |||||||||||||||||
CMDV6232031 | Community Outreach Project Implementation | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
CMDV6374031 | Community Outreach IT Project Design | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
CMDV6234031 | Employability and Entrepreneurial Skills in Computer Science Community | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
CMDV6235031 | Community Development Project Implementation | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
CMDV6375031 | Community Development IT Project Design | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
CMDV6237031 | Employability and Entrepreneurial Skills in Computer Science Community Development | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENRICHMENT: CERTIFIED ENTREPRENEURSHIP TRACK | |||||||||||||||||
ENPR6001031 | New Venture Initiation in Computer Science | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENPR6002031 | Computer Science Product Development Process | 8 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENTR6455031 | EES in New Computer Science Business I | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENPR6003031 | Computer Science Product Launching | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENPR6004031 | Computer Science Business Development | 8 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENTR6451031 | EES in New Computer Science Business II | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENRICHMENT: CERTIFIED STUDY ABROAD TRACK | |||||||||||||||||
GLOB6208031 | Elective Course for Study Abroad 1 | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6209031 | Elective Course for Study Abroad 2 | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6210031 | Elective Course for Study Abroad 3 | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6211031 | Elective Course for Study Abroad 4 | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6268031 | Elective Course for Study Abroad 25 | 4 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6212031 | Elective Course for Study Abroad 5 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6213031 | Elective Course for Study Abroad 6 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6214031 | Elective Course for Study Abroad 7 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6215031 | Elective Course for Study Abroad 8 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6216031 | Elective Course for Study Abroad 9 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6217031 | Elective Course for Study Abroad 10 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6218031 | Elective Course for Study Abroad 11 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6219031 | Elective Course for Study Abroad 12 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6269031 | Elective Course for Study Abroad 26 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6289031 | Elective Course for Study Abroad 29 | 2 | 6 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6220031 | Elective Course for Study Abroad 13 | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6221031 | Elective Course for Study Abroad 14 | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6222031 | Elective Course for Study Abroad 15 | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6223031 | Elective Course for Study Abroad 16 | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6270031 | Elective Course for Study Abroad 27 | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6224031 | Elective Course for Study Abroad 17 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6225031 | Elective Course for Study Abroad 18 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6226031 | Elective Course for Study Abroad 19 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6227031 | Elective Course for Study Abroad 20 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6228031 | Elective Course for Study Abroad 21 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6229031 | Elective Course for Study Abroad 22 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6230031 | Elective Course for Study Abroad 23 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6231031 | Elective Course for Study Abroad 24 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6271031 | Elective Course for Study Abroad 28 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
GLOB6290031 | Elective Course for Study Abroad 30 | 2 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ENRICHMENT: FURTHER STUDY TRACK | |||||||||||||||||
ISYS6654031 | Service Oriented Analysis and Design | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ISYS6655031 | Change Management for Enterprise | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ISYS6656031 | Digital Transformation Management | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ISYS6657031 | Data Analytics for Research | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
ISYS6660031 | Visualization and Descriptive Analytics | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6815031 | IT Disaster Recovery | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6816031 | Wireless and Cloud Computing Technologies | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6817031 | Internet Tools and Services | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6818031 | Cyber Risk Management | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
COMP6819031 | Knowledge Engineering | 4 | 7 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
Free Electives | 20 | 4&5 | x | x | x | x | x | x | x | x | x | x | x | x | x | 13 |
Note:
* : Quality Controlled Courses
x : Indicates there is a relationship between the SO and the course(s)
xx : Indicates there is a strong relationship between the SO and the course(s), thus the course(s) will be assessed for the attainment of the particular SO
Assessment Plan
Learning Objectives | Where to Assess | Weight | Method of Assessment | |||||||
Sem 1 | Sem 2 | Sem 3 | Sem 4 | Sem 5 | Sem 6 | Sem 7 | Sem 8 | |||
(LObj 1.1) Mampu menganalisis masalah komputasi yang kompleks
Able to analyze a complex computing problem |
Algorithm Design and Analysis | 50% | Case Study | |||||||
Scientifics Computing | 50% | Case Study | ||||||||
(LObj 1.2) Mampu menerapkan prinsip komputasi dan disiplin ilmu terkait lainnya untuk mengidentifikasi solusi
Able to apply principles of computing and other relevant disciplines to identify solutions |
Scientifics Computing | 50% | Case Study | |||||||
Computational Physics | 50% | Project | ||||||||
(LObj 2.1) Mampu merancang solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu computer
Able to design a computing-based solution to meet a given set of computing requirements in the context of computer science |
Program Design Methods |
|
50% | Case Study | ||||||
Computer Networks | 50% | Case Study | ||||||||
(LObj 2.2) Mampu mengimplementasikan solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to implement a computing-based solution to meet a given set of computing requirements in the context of computer science |
Algorithm and Programming | 35% | Case Study | |||||||
Data Structure | 35% | Case Study | ||||||||
Database Technology | 30% | Project | ||||||||
(LObj 2.3) Mampu mengevaluasi solusi berbasis komputasi untuk memenuhi serangkaian persyaratan komputasi tertentu dalam konteks ilmu komputer
Able to evaluate a computing-based solution to meet a given set of computing requirements in the context of computer science |
Human and Computer Interaction | 50% | Project | |||||||
Algorithm Design and Analysis | 50% | Case Study | ||||||||
(LObj 3.1) Mampu mengidentifikasi informasi yang dibutuhkan dalam berbagai konteks profesional
Able to identify information required in a variety of professional contexts |
Human and Computer Interaction | 50% | Project | |||||||
Software Engineering | 50% | Project | ||||||||
(LObj 3.2) Mampu menerapkan teknik komunikasi yang tepat dalam berbagai konteks profesional.
Able to apply appropriate communication technique in a variety of professional contexts |
Human and Computer Interaction | 50% | Project | |||||||
Artificial Intelligence | 50% | Project | ||||||||
(LObj 4.1) Mampu mengenali tanggung jawab profesional dalam praktik komputasi
Able to recognize professional responsibilities in computing practice |
Research Methodology in Computer Science | 100% | Report | |||||||
(LObj 4.2) Mampu membuat penilaian yang tepat dalam praktik komputasi berdasarkan prinsip hukum dan etika
Able to make informed judgments in computing practice based on legal and ethical principles |
Research Methodology in Computer Science | 50% | Report | |||||||
Software Engineering | 50% | Project | ||||||||
(LObj 5.1) Mampu melakukan kerja tim yang efektif dalam praktik komputasi
Able to perform effective teamwork in computing practice |
Software Engineering | 100% | Project | |||||||
(LObj 5.2) Mampu bekerja secara efektif sebagai pemimpin tim dalam praktik komputasi
Able to perform effectively as a leader of a team in computing practice |
Artificial Intelligence | 100% | Project | |||||||
(LObj 6.1) Mampu menerapkan teori ilmu komputer yang digunakan untuk menghasilkan solusi berbasis komputasi
Able to apply computer science theory used to produce computing-based solutions |
Program Design Methods | 50% | Case Study | |||||||
Operating System | 50% | Case Study | ||||||||
(LObj 6.2) Mampu menerapkan dasar-dasar pengembangan perangkat lunak untuk menghasilkan solusi berbasis komputasi
Able apply software development fundamentals to produce computing-based solutions |
Program Design Methods | 50% | Case Study | |||||||
Artificial Intelligence | 50% | Project |
Curriculum Development
University Course Binusian 2025
According to the Decree of the Ministry of Education and Culture No. 3 year 2020, every graduate of higher education should have the following manners:
Description | Related University Courses |
Have faith in God and able to demonstrate religious manner; | Character Building: Agama |
Uphold humanity values in carrying out task based on religion, moral, and ethics; | Character Building: Agama |
Contribute in the development of quality life in social, national, and civilization advancement based on Pancasila; | Character Building: Pancasila |
Take part as a proud citizen who has national pride, nationalism, and responsibility for the country; | Character Building: Kewarganegaraan; Indonesian |
Respect diversity of culture, view, religion, beliefs, opinion or other people’s finding; | Character Building: Kewarganegaraan |
Work together, have social awareness, and care for society and environment; | Character Building: Kewarganegaraan, Entrepreneurship: Ideation, Prototype Development I, Prototype Development II, Entrepreneurship: Market Validation |
Obey the law and discipline in social and national life; | Character Building: Kewarganegaraan |
Internalize academic values, norms and ethics; | Character Building: Kewarganegaraan, Character Building: Pancasila, Indonesian English Savvy: English for Written Business Communication |
Demonstrate responsibility for work in the field independently; and | Entrepreneurship: Ideation, Prototype Development I, Prototype Development II,Entrepreneurship: Market Validation, Indonesian : English Savvy: English for Written Business Communication |
Internalize self-autonomy, perseverance, and entrepreneurship. | Entrepreneurship: Ideation, Prototype Development I, Prototype Development II,Entrepreneurship: Market Validation |
Alignment of BINUS Graduate Attributes with Student Outcomes and Learning Objectives
Binus Graduate Attributes | Student Outcomes | Learning Objectives |
Character building courses:
1. Social Awareness 2. Growth mindset 3. Adaptability 4. Critical and creative thinking 5. Collaboration
|
SO 1. Mampu menganalisis secara kritis persoalan-persoalan yang berkaitan dengan kebijakan publik, komunitas dan hubungan sosial kemasyarakatan untuk perubahan karakter diri dan transformasi sosial masyarakat yang lebih baik dari waktu ke waktu.
Able to critically analyze issues related to public policy, community and social relations for changes in self-character and better social transformation of society from time to time.
|
(LObj 1.1) Mampu mengaplikasikan kemampuan berpikir kritis dalam memecahkan persoalan yang berkaitan dengan kebijakan publik, ideologi kebangsaan dan hubungan sosial kemasyarakatan.
Able to apply critical thinking skills in solving problems related to public policy, national ideology and social relations. |
(LObj 1.2) Mampu mengaplikasikan kesadaran sosial dalam beradaptasi dengan situasi lingkungan baru yang selalu berubah dan berkolaborasi dengan berbagai macam kelompok sosial dan individu yang beragam kebudayaan lokal dan global.
Able to apply social awareness in adapting to new and changing environmental situations and to collaborate with various social groups and individuals with diverse local and global cultures.
|
||
(LObj 1.3) Mampu mengaplikasikan pemikiran inklusif yang transformatif dalam konteks hubungan antar umat beragama dan komunitas sosial melalui tindakan-tindakan dan sikap-sikap yang berkarakter toleran, empati dan kepedulian sosial.
Able to apply transformative inclusive thinking in the context of relationships between religious communities and social communities through actions and attitudes that are characterized by tolerance, empathy and social care. |
||
Entrepreneurship courses:
1. Critical and Creative Thinking 2. Growth mindset 3. Initiative 4. Adaptability 5. Collaboration
|
SO 2. Mampu mengembangkan kemampuan berpikir kritis dan kreatif melalui proyek kolaborasi dengan memanfaatkan teknologi terkini untuk berkontribusi ke dunia kerja global dan communities yang memiliki pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to develop critical and creative thinking skills through collaborative project by utilizing the latest trend in technology to contribute to the global workplace and community that have growth mindset, initiative and adaptability |
(LObj 2.1) Mampu mengembangkan kemampuan berpikir kritis dan kreatif dalam proyek kolaborasi untuk mengatasi permasalahan yang ditemukan di dalam proses pembelajaran.
Able to develop critical and creative thinking skills in collaborative project to respond the problems found in the learning process. |
(LObj 2.2) Mampu mengimplementasikan ide-ide untuk menyelesaikan permasalahan dengan memanfaatkan teknologi terkini
Able to implement ideas to solve the problems by utilizing the latest trend in technology. |
||
(LObj 2.3) Mampu melakukan refleksi terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to do the reflection on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
||
Language courses:
1. Applied Management Skills
|
SO 3 Mampu mempraktikkan kemahiran berbahasa dalam bentuk tulis dan lisan untuk keperluan akademik dan profesional.
Able to practice language proficiency in written and oral form for academic and professional purposes. |
(LObj 3.1) Mampu menerapkan kaidah berbahasa tulis dan lisan untuk keperluan akademik dan professional.
Able to apply written and spoken language rules for academic and professional purposes.
|
(LObj 3.2) Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik dan profesional dengan alur dan struktur penalaran yang sistematis.
Able to express (express) ideas in writing and orally for academic and professional purposes with a systematic reasoning flow and structure. |
||
(LObj 3.3) Mampu mempraktikkan teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan professional.
Able to practice written and oral communication techniques for academic and professional purposes. |
Curriculum Mapping
Alignment Student Outcomes to Course
Course Code | Course Name | SCU | SO 1 | SO 2 | SO 3 | Total LObj to Support | ||||||
LObj-1.1 | LObj-1.2 | LObj-1.3 | LObj-2.1 | LObj-2.2 | LObj-2.3 | LObj-3.1 | LObj-3.2 | LObj-3.3 | ||||
CHAR6034031 | Character Building: Pancasila | 2 | xx | 1 | ||||||||
CHAR6035031 | Character Building: Kewarganegaraan | 2 | xx | 1 | ||||||||
CHAR6038031 | Character Building: Agama | 2 | xx | 1 | ||||||||
ENTR6522032 | Entrepreneurship: Ideation | 2 | xx | 1 | ||||||||
Prototype Development I | 1 | xx | 1 | |||||||||
Prototype Development II | 1 | xx | 1 | |||||||||
ENTR6524032 | Entrepreneurship: Market Validation | 2 | xx | 1 | ||||||||
ENGL6216031 | English Savvy | 2 | xx | xx | xx | 3 | ||||||
ENGL6217031 | English for Written Business Communication | 2 | xx | xx | xx | 3 | ||||||
LANG6097031 | Indonesian | 2 | xx | xx | xx | 3 |
Assessment Rubrics
Student Outcomes | Learning Objectives | Criteria | Excellent (85-100) |
Good (75-84) |
Average (65-74) |
Poor (≤64) |
(SO 1) Mampu menganalisis secara kritis persoalan-persoalan yang berkaitan dengan kebijakan publik, komunitas dan hubungan sosial kemasyarakatan untuk perubahan karakter diri dan transformasi sosial masyarakat yang lebih baik dari waktu ke waktu.
|
(LObj 1.1) Mampu mengaplikasikan kemampuan berpikir kritis dalam memecahkan persoalan yang berkaitan dengan kebijakan publik, ideologi kebangsaan dan hubungan sosial kemasyarakatan.
Able to apply critical thinking skills in solving problems related to public policy, national ideology and social relations. |
Kemampuan berpikir logis, kritis dan kreatif
Ability to think logically, critically and creatively |
Mampu menunjukkan kemampuan berpikir logis, kritis dan kreatif dalam menyelesaikan persoalan-persoalan yang berkaitan dengan kebangsaan dan kenegaraan.
Able to show the ability to think logically, critically and creatively in solving problems related to nationality and statehood. |
Mampu menunjukkan kemampuan berpikir kritis dan kreatif dalam menyelesaikan persoalan-persoalan yang berkaitan dengan kebangsaan dan kenegaraan.
Able to show the ability to think critically and creatively in solving problems related to nationality and statehood. |
Mampu menunjukkan kemampuan berpikir kritis dalam menyelesaikan persoalan-persoalan yang berkaitan dengan kebangsaan dan kenegaraan.
Able to show critical thinking skills in solving problems related to nationality and statehood. |
Mampu menunjukkan kemampuan berpikir yang kurang kritis dalam menyelesaikan persoalan-persoalan yang berkaitan dengan kebangsaan dan kenegaraan.
Able to show less critical thinking skills in solving problems related to nationality and statehood. |
Able to critically analyze issues related to public policy, community and social relations for a better self-character change and social transformation from time to time. | Kesadaran sosial dalam pemecahan masalah sosial kebangasaan
Social awareness in solving social problems |
Mampu menunjukkan kesadaran sosial dalam pemecahan masalah sosial kebangsaan dengan konsep dan argumentasi yang relevan, lengkap, konsisten dan detail.
Able to show social awareness in solving national social problems with relevant, complete, consistent and detailed concepts and arguments. |
Mampu menunjukkan kesadaran sosial dalam pemecahan masalah sosial kebangsaan dengan konsep dan argumentasi yang relevan dan lengkap.
Able to show social awareness in solving national social problems with relevant and complete concepts and arguments. |
Mampu menunjukkan kesadaran sosial dalam pemecahan masalah sosial kebangsaan dengan argumentasi yang relevan.
Able to show social awareness in solving national social problems with relevant arguments. |
Mampu menunjukkan kesadaran sosial dalam pemecahan masalah sosial kebangsaan dengan argumentasi yang kurang relevan.
Able to show social awareness in solving national social problems with arguments that are less relevant. |
|
(LObj 1.2) Mampu mengaplikasikan kesadaran sosial dalam beradaptasi dengan situasi lingkungan baru yang selalu berubah dan berkolaborasi dengan berbagai macam kelompok sosial dan individu yang beragam kebudayaan lokal dan global.
Able to apply social awareness in adapting to new and changing environmental situations and to collaborate with various social groups and individuals with diverse local and global cultures.
|
Adaptasi dan kesadaran social
Adaptation and social awareness |
Mampu beradaptasi dan menunjukkan kesadaran sosial dalam relasi dengan individu dan kelompok sosial di luar lingkungan sosialnya sendiri dan lingkungan global.
Able to adapt and show social awareness in relations with individuals and social groups outside their own social environment and the global environment. |
Mampu beradaptasi dan menunjukkan kesadaran sosial dalam relasi dengan individu dan kelompok sosial di luar lingkungan sosialnya sendiri.
Able to adapt and show social awareness in relations with individuals and social groups outside their own social environment. |
Mampu menunjukkan adaptasi dan kesadaran sosial terhadap lingkungan sosialnya sendiri.
Able to show social adaptation and awareness to their own social environment. |
Mampu menjelaskan konsep adaptasi dan kesadaran sosial dalam lingkungan yang beragam.
Able to explain the concept of adaptation and social awareness in diverse environments. |
|
Kolaborasi
Collaboration |
Mampu berkolaborasi dengan berbagai macam individu dan kelompok sosial yang beragam kebudayaan lokal dan global.
Able to collaborate with various kinds of individuals and social groups with diverse local and global cultures. |
Mampu berkolaborasi dengan berbagai macam individu dan kelompok sosial yang beragam kebudayaan lokal.
Able to collaborate with various kinds of individuals and social groups with diverse local cultures. |
Mampu mengidentifikasi perbedaan dari setiap individu yang ada di dalam kelompok sosial.
Able to identify the differences of each individual in the social group. |
Mampu menjelaskan konsep perbedaan dalam berbagai kelompok sosial.
Able to explain the concept of difference in various social groups. |
||
(LObj 1.3) Mampu mengaplikasikan pemikiran inklusif yang transformatif dalam konteks hubungan antar umat beragama dan komunitas sosial melalui tindakan-tindakan dan sikap-sikap yang berkarakter toleran, empati dan kepedulian sosial.
Able to apply transformative inclusive thinking in the context of relationships between religious communities and social communities through actions and attitudes that are characterized by tolerance, empathy and social care. |
Pemikiran inklusif yang transformative
Inclusive transformative thinking |
Mampu mengaplikasikan pemikiran inklusif yang transformatif dalam hubungan antara umat beragama dan komunitas sosial di lingkungan sosialnya sendiri dan lingkungan di luar kelompoknya.
Able to apply transformative inclusive thinking in relationships between religious communities and social communities in their own social environment and the environment outside their group. |
Mampu mengaplikasikan pemikiran inklusif yang transformatif dalam hubungan antara umat beragama dan komunitas sosial di lingkungan sosialnya sendiri.
Able to apply transformative inclusive thinking in relationships between religious communities and social communities in their own social environment. |
Mampu mengidentifikasi pemikiran inklusif yang transformatif dalam hubungan antara umat beragama dan komunitas sosial.
Able to identify inclusive, transformative thinking in relationships between religious communities and social communities. |
Mampu menjelaskan konsep pemikiran inklusif yang transformatif dalam hubungan antara umat beragama dan komunitas sosial.
Able to explain the concept of inclusive, transformative thinking in relationships between religious communities and social communities.
|
|
Karakter yang toleran dan peduli
A tolerant and caring character |
Mampu menerapkan sikap dan tindakan yang berkarakter toleran dan peduli dalam lingkungan sosial bermasyarakat di lingkungan sosialnya sendiri dan lingkungan di luar kelompoknya.
Able to apply tolerant and caring attitudes and actions within their own community and in the larger community |
Mampu menunjukkan sikap dan tindakan yang berkarakter toleran dan peduli dalam lingkungan sosial bermasyarakat di lingkungan sosialnya sendiri.
Able to show tolerant and caring attitudes and actions within their own community |
Mampu mengidentifikasi penerapan konsep toleransi dan sikap peduli dalam lingkungan sosial bermasyarakat.
Able to identify the concept of tolerant and caring attitudes in the community |
Mampu menjelaskan konsep toleransi dan sikap peduli dalam lingkungan sosial bermasyarakat.
Able to explain the concept of tolerant and caring attitudes in the community |
||
(SO 2) Mampu mengembangkan kemampuan berpikir kritis dan kreatif melalui proyek kolaborasi dengan memanfaatkan teknologi terkini untuk berkontribusi ke dunia kerja global dan komunitas yang memiliki pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to develop critical and creative thinking skills through collaborative project by utilizing the latest trend in technology to contribute to the global workplace and community that have growth mindset, initiative and adaptability
|
(L.Obj 2.1) Mampu mengembangkan kemampuan berpikir kritis dan kreatif dalam proyek kolaborasi untuk mengatasi permasalahan yang ditemukan di dalam proses pembelajaran.
Able to develop critical and creative thinking skills in collaborative project to respond the problems found in the learning process. |
Pemikiran kritis dan kreatif
Critical and creative thinking
|
Mampu untuk menunjukkan bukti pemikiran kritis dan kreatif yang berkembang di dalam proyek kolaborasi
Able to show evidence of critical and creative thinking developed in collaborative projects |
Mampu untuk menunjukkan bukti perkembangan pemikiran kritis dan kreatif yang memuaskan di dalam proyek kolaborasi
Able to show evidence of satisfactory development of critical and creative thinking in a collaborative project |
Mampu untuk menunjukkan bukti perkembangan pemikiran kritis dan kreatif yang cukup memuaskan di dalam proyek kolaborasi
Able to show satisfactory evidence of the development of critical and creative thinking in a collaborative project |
Mampu untuk menunjukkan bukti perkembangan pemikiran kritis dan kreatif yang kurang di dalam proyek kolaborasi
Able to show evidence of the development of critical and creative thinking that is lacking in collaborative projects |
(L.Obj 2.2) Mampu mengimplementasikan ide-ide untuk menyelesaikan permasalahan dengan memanfaatkan teknologi terkini.
Able to implement ideas to solve the problems by utilizing the latest trend in technology. |
Implementasi Ide
Ideas implementation |
Mampu untuk menunjukkan bukti pengimplementasian ideyang unggul untuk menyelesaikan permasalahan dengan memanfaatkan
Able to show the evidence of the excellent ideas implementation to solve the problems by utilizing the latest trend in technology. |
Mampu untuk menunjukkan bukti pengimplementasian ide yang memuaskan untuk menyelesaikan permasalahan dengan memanfaatkan
Able to show the evidence of the satisfactory ideas implementation to solve the problems by utilizing the latest trend in technology. |
Mampu untuk menunjukkan bukti pengimplementasian ide yang cukup memuaskan untuk menyelesaikan permasalahan dengan memanfaatkan
Able to show the evidence of the mediocre ideas implementation to solve the problems by utilizing the latest trend in technology. |
Mampu untuk menunjukkan bukti pengimplementasian ide yang kurang untuk menyelesaikan permasalahan dengan memanfaatkan
Able to show the evidence of the insufficient ideas implementation to solve the problems by utilizing the latest trend in technology. |
|
(L.Obj 2.3) Mampu melakukan refleksi terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to do the reflection on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
Refleksi terhadap ide-ide dan proses penyelesaian masalah
The reflection on ideas and problem solving process |
Mampu menunjukkan rencana tindak lanjut yang unggul terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to show excellent follow up plan on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability.
|
Mampu menunjukkan rencana tindak lanjut yang memuaskan terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to show satisfactory follow up plan on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
Mampu menunjukkan rencana tindak lanjut yang cukup memuaskan terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to show mediocre follow up plan on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
Mampu menunjukkan rencana tindak lanjut yang kurang terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to show insufficient follow up plan on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
|
(SO 3) Mampu mempraktikkan kemahiran berbahasa dalam bentuk tulis dan lisan untuk keperluan akademik dan profesional.
Able to practice language proficiency in written and oral form for academic and professional purposes. |
(LObj 3. 1) Mampu menerapkan kaidah berbahasa tulis dan lisan untuk keperluan akademik dan profesional
Able to apply written and spoken language principles for academic and professional purposes |
Aspek dalam kaidah berbahasa tulis dan lisan
Aspects in written and spoken language principles |
Mampu menerapkan kaidah berbahasa tulis dan lisan dalam semua aspek (ketepatan ejaan, kata, dan kalimat) untuk keperluan akademik dan professional
Able to apply written and spoken language principles in all aspects (correct spelling, words and sentences) for academic and professional purposes |
Mampu menerapkan kaidah berbahasa tulis dan lisan dalam dua aspek (ketepatan ejaan, kata, dan kalimat) untuk keperluan akademik dan professional
Able to apply written and spoken language principles in two aspects (correct spelling, words and sentences) for academic and professional purposes. |
Mampu menerapkan kaidah berbahasa tulis dan lisan dalam satu aspek (ketepatan ejaan, kata, dan kalimat) untuk keperluan akademik dan professional
Able to apply written and spoken language principles in one aspect (correct spelling, words and sentences) for academic and professional purposes |
Mampu menerapkan kaidah berbahasa tulis dan lisan dalam satu aspek (ketepatan ejaan, kata, dan kalimat) secara terbatas untuk keperluan akademik
Able to apply written and spoken language principles in one aspect (accuracy of spelling, words and sentences) in a limited manner for academic purposes
|
(LObj 3.2) Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik dan profesional dengan alur dan struktur penalaran yang sistematis
Able to express ideas in writing and orally for academic and professional purposes with a systematic flow and structure of reasoning |
Alur dan struktur gagasan
Cohesive and structured ideas |
Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik dan profesional dengan alur dan struktur penalaran yang sistematis
Able to express ideas in writing and orally for academic and professional purposes with a systematic flow and structure of reasoning |
Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik dan profesional dengan alur atau struktur penalaran yang sistematis
Able to express ideas in writing and orally for academic and professional purposes with a systematic reasoning flow or structure |
Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik atau profesional dengan alur atau struktur penalaran yang sistematis
Able to express ideas in writing and orally for academic or professional purposes with a systematic reasoning flow or structure |
Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik atau profesional dengan alur dan struktur penalaran yang tidak sistematis
Able to express ideas in writing and orally for academic or professional purposes with an unsystematic flow and structure of reasoning |
|
(LObj 3.3) Mampu mempraktikkan teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan professional
Able to practice written and oral communication techniques for academic and professional purposes
|
Teknik berkomunikasi tulis dan lisan
Written and oral communication techniques |
Mampu mempraktikkan semua teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan profesional
Able to practice all written and oral communication techniques for academic and professional purposes |
Mampu mempraktikkan beberapa teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan profesional
Be able to practice several written and oral communication techniques for academic and professional purposes |
Mampu mempraktikkan salah satu teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan profesional
Able to practice one of the written and oral communication techniques for academic and professional purposes |
Mampu mempraktikkan satu teknik berkomunikasi tulis atau lisan untuk keperluan akademik dan profesional
Able to practice a written or oral communication technique for academic and professional purposes |
Assessment Plan
Learning Objectives | Where to Assess | Weight | Assessment Method |
(LObj 1.1.) Mampu mengaplikasikan kemampuan berpikir kritis dalam memecahkan persoalan yang berkaitan dengan kebijakan publik, ideologi kebangsaan dan hubungan sosial kemasyarakatan.
Able to apply critical thinking skills in solving problems related to public policy, national ideology and social relations. |
Character Building: Pancasila | 100% | Project |
(LObj 1.2.) Mampu mengaplikasikan kesadaran sosial dalam beradaptasi dengan situasi lingkungan baru yang selalu berubah dan berkolaborasi dengan berbagai macam kelompok sosial dan individu yang beragam kebudayaan lokal dan global.
Able to apply social awareness in adapting to new and changing environmental situations and to collaborate with various social groups and individuals with diverse local and global cultures. |
Character Building: Kewarganegaraan | 100% | Project |
(LObj 1.3.) Mampu mengaplikasikan pemikiran inklusif yang transformatif dalam konteks hubungan antar umat beragama dan komunitas sosial melalui tindakan-tindakan dan sikap-sikap yang berkarakter toleran, empati dan kepedulian sosial.
Able to apply transformative inclusive thinking in the context of relationships between religious communities and social communities through actions and attitudes that are characterized by tolerance, empathy and social care. |
Character Building: Agama | 100% | Project |
(LObj 2.1) Mampu mengembangkan kemampuan berpikir kritis dan kreatif dalam proyek kolaborasi untuk mengatasi permasalahan yang ditemukan di dalam proses pembelajaran.
Able to develop critical and creative thinking skills in collaborative project to respond the problems found in the learning process. |
Entrepreneurship: Ideation | 100% | Assignment and Final Exam |
(LObj 2.2) Mampu mengimplementasikan ide-ide untuk menyelesaikan permasalahan dengan memanfaatkan teknologi terkini
Able to implement ideas to solve the problems by utilizing the latest trend in technology. |
Prototype Development I | 50% | Assignment and Final Exam |
Prototype Development II | 50% | ||
(LObj 2.3) Mampu melakukan refleksi terhadap ide-ide dan proses penyelesaian masalah untuk mengembangkan pola pikir untuk berkembang, inisiatif dan kemampuan beradaptasi.
Able to do the reflection on the ideas and problem-solving process for developing growth mindset, initiative, and adaptability. |
Entrepreneurship: Market Validation | 100% | Assignment and Final Exam |
(LObj 3.1) Mampu menerapkan kaidah berbahasa tulis dan lisan untuk keperluan akademik dan professional.
Able to apply written and spoken language rules for academic and professional purposes.
|
English Savvy |
50% | Assignment (Paperwork, Video Project), Mid Exam and Final Exam |
English for Written Business Communication | |||
Indonesian | 50% | ||
(LObj 3.2) Mampu menuangkan gagasan secara tertulis dan lisan untuk keperluan akademik dan profesional dengan alur dan struktur penalaran yang sistematis.
Able to express (express) ideas in writing and orally for academic and professional purposes with a systematic reasoning flow and structure. |
English Savvy | 50% | Assignment (Paperwork, Video Project), Mid Exam and Final Exam |
English for Written Business Communication | |||
Indonesian | 50% | ||
(LObj 3.3) Mampu mempraktikkan teknik berkomunikasi tulis dan lisan untuk keperluan akademik dan professional.
Able to practice written and oral communication techniques for academic and professional purposes. |
English Savvy | 50% |
Assignment (Paperwork, Video Project), Mid Exam and Final Exam
|
English for Written Business Communication | |||
Indonesian | 50% |
BINUS UNIVERSITY | |||
Course Distribution |
Degree | : | Bachelor (S1) |
Faculty/School | : | School of Computer Science | |
Study Program | : | Computer Science | |
Program | : | – | |
Binusian | : | 2025 | |
Curriculum | : | 2021 |
Semester 1
Group | Course | SCU | |
MPK | CHAR6034031 | Character Building: Pancasila | 2 |
MKK | MATH6128031 | Discrete Mathematics | 4 |
MATH6129031 | Linear Algebra | 2 | |
STAT6190031 | Basic Statistics | 2 | |
COMP6421031 | Algorithm and Programming ** | 4/2 | |
MKB | COMP6839031 | Program Design Methods * | 2 |
LANG6097031 | Indonesian | 2 | |
Total SCU | 20 | ||
Cumulative SCU | 20 |
*) This course is delivered in English
**) Global Learning System course
Semester 2
Group | Course | SCU | |
MPK | CHAR6035031 | Character Building: Kewarganegaraan | 2 |
MKK | COMP6458031 | Data Structures * | 4/2 |
MATH6135031 | Calculus | 4 | |
MATH6192031 | Scientific Computing ** | 2/1 | |
MKB | COMP6846031 | Human and Computer Interaction ** | 2/1 |
ENTR6522032 | Entrepreneurship: Ideation | 2 | |
Total SCU | 20 | ||
Cumulative SCU | 40 |
*) This course is delivered in English
**) Global Learning System course
Semester 3
Group | Course | SCU | |
MPK | CHAR6038031 | Character Building: Agama | 2 |
MKK |
COMP6472031 | Algorithm Design and Analysis * | 4 |
CPEN6249031 | Computer Networks ** | 2/1 | |
SCIE6065031 | Computational Physics | 2/1 | |
COMP6847031 | Database Technology | 2/1 | |
MKB |
COMP6651031 | Artificial Intelligence | 4 |
COMP6848031 | Object Oriented Programming * | 2 | |
ENGLISH COURSES | |||
ENGL6216031 | English Savvy | 2 | |
ENGL6217031 | English for Written Business Communication | 2 | |
Total SCU | 23 | ||
Cumulative SCU | 63 |
Student with score English Proficiency Test less than 500 will take English Savvy, and student with score test greater than or equal to 500 will take English for Written Business Communication reality
*) This course is delivered in English
**) Global Learning System course
Semester 4
Group | Course | SCU | |
MKK | COMP6715031 | Research Methodology in Computer Science* | 2 |
SCIE6066031 | Computational Biology | 2/1 | |
MKB |
COMP6652031 | Software Engineering** | 4 |
STREAMING: INTERNET OF THINGS*** | |||
COMP6849031 | Embedded System | 2/2 | |
COMP6850031 | Multimedia & Mixed Reality | 2/1 | |
MOBI6072031 | Mobile Programming | 2/1 | |
STREAMING: DIGITAL CREATIVE TECHNOLOGY**** | |||
COMP6679004 | Web Programming** | 4 | |
COMP6677004 | Multimedia Systems | 2/2 | |
COMP6856004 | Popular Programming Technology* | 2 | |
STREAMING: INTELLIGENT SYSTEM***** | |||
COMP6576001 | Natural Language Processing*&** | 2 | |
COMP6577001 | Machine Learning | 4 | |
COMP6822001 | Speech Recognition | 2/2 | |
STREAMING: DATABASE TECHNOLOGY ***** | |||
COMP6481001 | Database Design | 2/1 | |
COMP6579001 | Big Data Processing*&** | 2/2 | |
COMP6710001 | Distributed Cloud Computing | 2/1 | |
STREAMING: INTERACTIVE MULTIMEDIA ***** | |||
COMP8129001 | User Experience*&** | 2/2 | |
COMP6823001 | Multimedia System** | 2 | |
COMP7094001 | Multimedia Programming Foundation* | 2/2 | |
STREAMING: NETWORK TECHNOLOGY ***** | |||
COMP6824001 | Computer Security* | 2/2 | |
COMP6584001 | Network and System Programming*&** | 2/2 | |
COMP6825001 | Introduction to Cloud Infrastructure | 2 | |
STREAMING: GAME TECHNOLOGY ***** | |||
COMP7094001 | Multimedia Programming Foundation* | 2/2 | |
GAME6069001 | Game Programming *&** | 4 | |
GAME6082001 | Game Animation*&** | 2 | |
STREAMING: MOBILE TECHNOLOGY ***** | |||
MOBI6006001 | Mobile Community Solution*&** | 2/2 | |
MOBI6069001 | Wearable Technology*&** | 3 | |
COMP7094001 | Multimedia Programming Foundation* | 2/2 | |
STREAMING: DATA SCIENCE ***** | |||
DTSC6007001 | Deep Learning | 2 | |
DTSC6003001 | Big Data Infrastructure and Technology* | 2 | |
DTSC6009001 | Survey and Sampling Methods | 4 | |
STREAMING: CYBER SECURITY ***** | |||
COMP6842001 | Server and Network Administration*&** | 2 | |
COMP6549001 | Software Security*&** | 2 | |
DTSC6003001 | Big Data Infrastructure and Technology* | 2 | |
COMP6844001 | Mobile Penetration Testing** | 2/2 | |
STREAMING: SOFTWARE ENGINEERING ***** | |||
COMP6106001 | Code Reengineering | 4 | |
COMP6114001 | Pattern Software Design | 2/2 | |
COMP6107001 | Agile Software Development | 2 | |
MINOR PROGRAM***,****&***** |
10 |
||
FREE ELECTIVES***** | 10 | ||
Total SCU of Streaming : Digital Creative Technology, Intelligent System, Database Technology, Network Technology, Game Technology, Cyber Security, Software Engineering, Minor Program, Free Electives |
19 |
||
Total SCU of Streaming : Mobile Technology, Data Science | 20 | ||
Cumulative SCU of Streaming : Digital Creative Technology, Intelligent System, Database Technology, Network Technology, Game Technology, Cyber Security, Software Engineering, Minor Program, Free Electives | 82 | ||
Cumulative SCU of Streaming : Mobile Technology, Data Science | 83 |
- Students are required to choose Streaming or Minor Program or Free Electives.
- For Free Electives, students are required to choose from the list of Free Electives in Appendix.
*) This course is delivered in English
**) Global Learning System course
***) Will be conducted in BINUS Bandung
****) Will be conducted in BINUS Malang
*****) Will be conducted in BINUS Jakarta
Semester 5
Group | Course | SCU | |
MKK | COMP6470031 | Compilation Techniques | 4 |
COMP6716031 | Operating System | 2 | |
MKB |
ENTR6524032 | Entrepreneurship: Market Validation | 2 |
STREAMING: INTERNET OF THINGS *** | |||
COMP6757031 | Computer vision in IoT | 2/2 | |
COMP6882031 | IoT Development and Architecture | 2/2 | |
COMP6655031 | Cyber Security in IoT | 2 | |
STREAMING: DIGITAL CREATIVE TECHNOLOGY **** | |||
COMP6678004 | Big Data Analytics for Business | 4 | |
MOBI6063004 | Mobile Application Programming ** | 4 | |
COMP6680004 | Data Visualization * | 2 | |
STREAMING: INTELLIGENT SYSTEM ***** | |||
COMP7116001 | Computer Vision* | 2/2 | |
COMP6826001 | Deep Learning | 2/2 | |
Elective Course | 2 | ||
STREAMING: DATABASE TECHNOLOGY ***** | |||
COMP6590001 | Geographical Information System* | 2/2 | |
COMP6140001 | Data Mining | 2/2 | |
Elective Course | 2 | ||
STREAMING: INTERACTIVE MULTIMEDIA***** | |||
COMP6583001 | Computer Graphics | 2/2 | |
COMP6589001 | Game Design Programming* | 4 | |
Elective Course | 2 | ||
STREAMING: NETWORK TECHNOLOGY***** | |||
COMP6827001 | Linux System Administration and Security | 2/2 | |
COMP7142001 | Popular Network Technology | 2/2 | |
Elective Course | 2 | ||
STREAMING: GAME TECHNOLOGY***** | |||
GAME6092001 | Fundamental in Game Balancing | 2 | |
GAME6081001 | 2D Game Art | 2 | |
GAME6084001 | Game Development Capstone Project *&** | 4 | |
GAME6071001 | 3D Modeling for Games*&** | 2 | |
STREAMING: MOBILE TECHNOLOGY ***** | |||
MOBI6070001 | Embedded System and Internet of Things *&** | 3 | |
MOBI6009001 | Mobile Multimedia Solution ** | 2/2 | |
MOBI6068001 | Web Design *&** | 2 | |
STREAMING: DATA SCIENCE ***** | |||
DTSC6008001 | Text Mining | 2 | |
DTSC6004001 | Data Security ** | 2 | |
STREAMING: CYBER SECURITY***** | |||
COMP6646001 | Computer Forensic*&** |
2 |
|
COMP6695001 | Secure Programming *&** | 2 | |
LAWS6110001 | Cyber Law | 2 | |
STREAMING: SOFTWARE ENGINEERING***** | |||
COMP6122001 | Framework Layer Architecture | 2/2 | |
COMP6115001 | Object Oriented Analysis & Design | 2/2 | |
Elective Course | 2 | ||
Elective Courses for Database Technology, Interactive Multimedia, Network Technology, Software Engineering | |||
MOBI6059001 | Mobile Programming | 2 | |
COMP6586001 | Embedded Systems | 2 | |
COMP6226001 | Competitive Programming* | 2 | |
COMP6681001 | Web Programming | 2 | |
MINOR PROGRAM ***,****&***** | 10 | ||
FREE ELECTIVES ***** | 10 | ||
Total SCU of Streaming : Digital Creative Technology, Intelligent System, Database Technology, Network Technology, Game Technology, Cyber Security, Software Engineering, Minor Program, Free Electives |
18 |
||
Total SCU of Streaming : Mobile Technology, Data Science | 17 | ||
Cumulative SCU | 100 |
*) This course is delivered in English
**) Global Learning System course
***) Will be conducted in BINUS Bandung
****) Will be conducted in BINUS Malang
*****) Will be conducted in BINUS Jakarta
Semester 6
Group | Course | SCU |
MKB | Enrichment Program I | 20 |
Total SCU | 20 | |
Cumulative SCU | 120 |
Student will take one of enrichment program tracks (off campus). See enrichment appendix for the tracks detail.
Semester 7
Group | Course | SCU |
MKB | Enrichment Program II | 20 |
Total SCU | 20 | |
Cumulative SCU | 140 |
Student will take one of enrichment program tracks (off campus). See enrichment appendix for the tracks detail.
Semester 8
Group | Course | SCU | |
MKB | COMP6747031 | Pre-Thesis | 2 |
MKB | COMP6748031 | Thesis | 4 |
MKB | COMP6501031 | Thesis | 6 |
Total SCU | 6 | ||
Cumulative SCU | 146 |
Pre-Thesis (2 SCU) and Thesis (4SCU) can be taken in the 6th and/or 7th semester by students who meet requirements from the study program/program
Notes : (Information for group table)
MKK = Mata kuliah Keilmuan & Ketrampilan (Science and Skill Course)
MKB = Mata kuliah Keahlian Berkarya (Creative Expertise Course)
MPK = Mata kuliah Pengembangan Kepribadian (Personality Development Course)
MPB = Mata kuliah Perilaku Berkarya (Creative Behavior Course)
MBB = Mata kuliah Berkehidupan Bermasyarakat (Social Living Course)
1. Minor Scheme
Minor Program |
Semester 4 |
Semester 5 |
Minor @ Binus Kemanggisan | ||
Digital Ecosystem | – | – |
Human Capital in Digital Workplace | v | v |
Sustainable Development | v | v |
Cross Cultural Communication | v | v |
Interactive & Users Experience Design | v | v |
Data Analytics | v | v |
Robotic Process Automation | v | v |
Minor @ Binus Alam Sutera | ||
Digital Business | v | v |
Minor @ Binus Bekasi | ||
Virtual Services | – | – |
Culinary | v | v |
Minor @ Binus Malang | ||
Digital Technopreneur | v | v |
Minor @ Binus Bandung | ||
DesignPreneur | v | v |
2. HUMAN CAPITAL IN DIGITAL WORKPLACE
2.1 Minor Description
HCDW focuses on the human aspect of improving performance and developing human resources in the Industrial 4.0 era, which utilizes a significant number of digital and mobile workspaces.
2.2 Career Options
Human resource consultant, human resource manager, HR application developer (HRIS developer), HR development consultant
2.3 Features and Uniqueness
HCDW combines the perspectives of psychology, management, law, and informatics systems in discussing and analyzing various phenomena related to human resource development in the Industrial 4.0 era.
2.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to correlate human aspect, legal aspects, and digital ecosystem in workforce. | 1.1 Able to explain human aspects, legal aspects, and digital ecosystem in workforce. |
1.2 Able to correlate human and legal aspects in digital ecosystems to manage human resources. | |
2. Able to plan human resources development program using current trend technology in an organization. | 2.1 Able to discuss human resources development principles in an organization. |
2.2 Able to apply the current technology in designing human resources development program. |
2.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
|||||
PSYC6174027 | Psychology in The Workplace | 4 | Psychology | xx | Paper | |||
MGMT6349005 | Digital Workplace Strategy | 4 | Management | xx | Presentation | |||
ISYS6551003 | Digital Workplace and Technology | 4 | Information Systems | xx | Presentation | |||
LAWS6157028 | Legal Aspects in Digital Workplace | 4 | Business Law | xx | Presentation | |||
PSYC6175027 | Human Resources Development | 4 | Psychology | xx | Summary Report |
2.6 Course Distribution
Group | Course | SCU | |
MKB | PSYC6174027 | Psychology in The Workplace | 4 |
MGMT6349005 | Digital Workplace Strategy | 4 | |
ISYS6551003 | Digital Workplace and Technology | 4 | |
LAWS6157028 | Legal Aspects in Digital Workplace | 4 | |
PSYC6175027 | Human Resources Development | 4 | |
Total SCU |
20 |
3. SUSTAINABLE DEVELOPMENT
3.1 Minor Description
The minor program on the topic of Sustainable Development prepares students from other disciplines for careers in engineering-related fields. Students will receive enrichment in the fields of Architecture, Industrial Engineering, Civil Engineering, Computer Engineering, and Food Technology. Students also gain knowledge of the development and application of the latest technology in the engineering field, which supports sustainable development and the industrial revolution 4.0.
3.2 Career Options
Construction Manager; Property Manager; Building Manager; Civil Engineer; Project Manager; Pre Sales and Marketing Engineer, Product Specialist, Product Development, Business Development.
3.3 Features and Uniqueness
Students will gain sustainability knowledge in the field of engineering and the latest technology related to architectural design process; construction and infrastructure, eco materials; industry and manufacture process, public safety; food technology and food industry; hardware programming, sensors and actuators; technology and feasibility study to contribute to the society.
3.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to explain the concept and principles of sustainable development that meet specifics needs with consideration of eco material, manufacture process, public safety, technology and feasibility study to contribute to the society | 1.1 Able to identify the concepts and principles of sustainable development |
1.2 Able to explain the concept and principle of sustainable development that meet specifics needs with consideration of eco material, manufacture process, public safety, technology and feasibility study to contribute to the society | |
2. Able to apply the concepts principle of sustainable development that meet specifics needs with consideration of eco material, manufacture process, public safety, technology and feasibility study to contribute to the society | 2.1 Able to choose the suitable concepts and principles of sustainable development to establish sustainability goals |
2.2 Able to apply the concepts principle of sustainable development to establish sustainability goals that meet specifics needs with consideration of eco material, manufacture process, public safety, technology and feasibility study to contribute to the society |
3.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
|||||
ARCH6119014 | Introduction to Sustainable Development | 2 | Architecture | xx | xx | Paper | ||
DSGN6835008 | Engineering Material | 4 | Interior Design | xx | x | Case Study | ||
ISYE6154011 | Sustainable Design and Manufacture | 4 | Industrial Engineering | x | x | x | xx | Project |
ISYE6155011 | Occupational, Health, Safety, and Administration in Engineering | 2 | Industrial Engineering
|
x | x | x | xx | Project |
CPEN6217010 | Digital for Sustainable Development | 4 | Computer engineering
|
x | x | xx | xx | Hand on Project, Presentation |
CIVL6118013 | Engineering Economic | 4 | Civil Engineering | x | x | x | xx | Case Study |
3.6 Course Distribution
Group | Course | SCU | |
MKB | ARCH6119014 | Introduction to Sustainable Development |
2 |
DSGN6835008 | Engineering Material | 4 | |
ISYE6154011 | Sustainable Design and Manufacture | 4 | |
ISYE6155011 | Occupational, Health, Safety, and Administration in Engineering | 2 | |
CPEN6217010 | Digital for Sustainable Development | 4 | |
CIVL6118013 | Engineering Economic | 4 | |
Total SCU |
20 |
4. CROSS CULTURAL COMMUNICATION
4.1 Minor Description
This minor program equips students with the ability to communicate using languages and understanding cultures of foreign parties. In addition, this minor program enables students to apply intercultural awareness through both Indonesian and foreign languages and cultures.
4.2 Career Options
Language specialist, language localization specialist, translator, interpreter, mobility consultant/staff.
4.3 Features and Uniqueness
In this Minor program students not only learn Chinese Business, communication in the diversity and character of Asian businesses (China, Japan, Korea), but also study Private International Law, Comparative Politics and National Identity in Global World.
4.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to demonstrate foreign language ability in conversation. | 1.1 Able to use basic Asia foreign language tones and pronunciations correct in certain situations. |
1.2 Able to apply Asia foreign language in conversation. | |
2. Able to apply intercultural awareness through Indonesian and foreign language.
|
2.1 Able to interpret situations from Asia foreign cultures/cultural contexts in relation to their own culture. |
2.2 Able to demonstrate the ability to interact and mediate cross-language and cultural exchanges in accordance with the cultural context. |
4.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | |||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
||||||
CHIN6133026 | Chinese Conversation in Daily Works | 2 | China | xx | Presentation | ||||
CHIN6132026 | Chinese Conversation in Daily Activities | 4 | China | x | xx | Role Play | |||
CHIN6134026 | Chinese Conversation in Business Communication | 4 | China | x | xx | Role Play | |||
COMM6502019 | Communication in Diversity | 2 | Communication | x | xx | Project | |||
INTR6135029 | Comparative Politics | 4 | International Relations | xx | x | Case Study | |||
BUSS6170025 | Asian Business Ethics | 4 | Japanese | xx | x | Project |
4.6 Course Distribution
Group | Course | SCU | |
MKB | CHIN6133026 | Chinese Conversation in Daily Activities | 4 |
CHIN6132026 | Communication in Diversity | 2 | |
CHIN6134026 | Comparative Politics | 4 | |
COMM6502019 | Asian Business Ethics | 4 | |
INTR6135029 | Chinese Conversation in Daily Works | 2 | |
BUSS6170025 | Chinese Conversation in Business Communication | 4 | |
Total SCU |
20 |
5. INTERACTIVE & USERS EXPERIENCE DESIGN
5.1 Minor Description
In today’s digital era, people are competing to produce the best digital products that suit the users’ needs. How can we make this happen? Minor Interactive & User Experience (UX) Design is the answer. In this Minor program, students will learn about the basics of UX starting from finding, designing, and building a digital product that is in accordance with a good UX concept to evaluation and improvement to ensure that the digital products produced have adopted the UX theory. In this minor program, students will study UX from 3 (three) main pillars of UX, namely Information Systems, Psychology, and Design through 8 (eight) subjects that can be selected.
5.2 Career Options
UX Researcher, UX Designer, Usability Analyst, Information Architect, Interaction Designer, Visual Designer, UX Product Manager, Content Strategies
5.3 Features and Uniqueness
In this program students will gain knowledge about Interactive & User Experience Design directly from 3 (three) fields of science that have a major role in forming an extraordinary user experience, namely Information Systems, Psychology, and Design.
5.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to summarize the concept of user experience design | 1.1 Able to explain human, design, and technology aspects in user experience design |
1.2 Able to correlate human, design, and technology aspects in digital media | |
2. Able to develop digital product based on user experience design principle | 2.1 Able to discuss user experience principle in digital product development |
2.2 Able to develop visual language for digital product navigation | |
2.3 Able to apply the user experience principle for digital product development |
5.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
Lobj
2.3 |
||||||
PSYC6176027 | Psychology and User Experience | 4 | Psychology
|
xx | xx | Paper | ||||
ISYS6553003 | User-Centered Research and Evaluation | 4 | Information Systems
|
xx | xx | Presentation, Summary Report | ||||
DSGN6836007 | Fundamental of Interface Design | 4 | Visual Communication | xx | Project | |||||
ISYS6554003 | Core Principles: Interactive Design | 4 | Information Systems | x | xx | Presentation | ||||
DSGN6837007 | Digital Design Production | 4 | Visual Communication | x | xx | Presentation |
5.6 Course Distribution
Group | Course | SCU | |
MKB | PSYC6176027 | Psychology and User Experience | 4 |
ISYS6553003 | User-Centered Research and Evaluation | 4 | |
DSGN6836007 | Fundamental of Interface Design | 4 | |
ISYS6554003 | Core Principles: Interactive Design | 4 | |
DSGN6837007 | Digital Design Production | 4 | |
Total SCU |
20 |
6. DATA ANALYTICS
6.1 Minor Description
The Data Analytics minor program provides insight into acquisitions and analysis of data in organizations by using critical thinking from multiple strategic perspectives, including consumer behavior communicated in the form of visualizations/models that can support retrieval decision.
6.2 Career Options
Data Analyst, Marketing Analyst
6.3 Features and Uniqueness
6.3.1 Have basic knowledge of Acquisition and analysis data
6.3.2 Predict consumer behavior patterns
6.3.3 Design a data model/visualization for retrieval decision
6.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to explain market behavior to predict strategic decision | 1.1. Able to describe current market situation |
1.2. Able to explain strategic decision based on current market situation | |
2. Able to analyze business data to make an effective market prediction using data analytic tools | 2.1. Able to use Data Analytic tools |
2.2. Able to analyze output data for business prediction |
6.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
|||||
ISYS6680003 | Introduction to data Analytics | 2 | Information Systems | xx | x | Presentation | ||
ISYS6681003 | Data Management & Descriptive Analytics | 4 | Information Systems | x | xx | Case Study, Project, Presentation | ||
STAT6198049 | Statistical for Decision Making | 4 | Statistic | xx | x | Case Study, Presentation | ||
ISYS6682003 | Application of Predictive Analytics to Business Data | 4 | Information Systems | x | x | Case Study, project | ||
ISYS6683003 | Prescriptive Analytics and Optimization | 4 | Information Systems | xx | x | x | Case Study |
6.6 Course Distribution
Group | Course | SCU | |
\MKB | ISYS6680003 | Introduction to data Analytics | 2 |
ISYS6681003 | Data Management & Descriptive Analytics | 4 | |
STAT6198049 | Statistical for Decision Making | 4 | |
ISYS6682003 | Application of Predictive Analytics to Business Data | 4 | |
ISYS6683003 | Prescriptive Analytics and Optimization | 4 | |
MKTG6312005 | Digitalization of Markets and Consumption | 2 | |
ISYS6680003 | Introduction to data Analytics | 2 | |
Total SCU |
20 |
7. ROBOTIC PROCESS AUTOMATION
7.1 Minor Description
The Robotic Process Automation minor program provides an understanding of the concept of Robotic Process Automation (RPA) in automating repetitive processes, as well as providing an understanding of how the RPA development process involving the concept of Artificial Intelligence.
7.2 Career Options
RPA Developer, RPA Architect, RPA Business Analyst, System Analyst, Corporate Information Systems Designer, Technopreuneur, IS Project Manager, IT/IS Consultant.
7.3 Features and Uniqueness
7.3.1 Have basic knowledge of business processes and explore creative ideas related to automation
7.3.2 Know how to implement business processes using automation technology
7.3.3 Evaluate the effectiveness and efficiency of the automation process
7.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to explain Robotic Process Automation (RPA) technology in supporting business process | 1.1. Able to identify robotic process automation steps |
1.2. Able to explain automation technology that can solve current business problem | |
2. Able to develop Robotic Process Automation (RPA) technology in supporting business process | 2.1. Able to identify process that can be automated by RPA |
2.2. Able to develop RPA solution |
7.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
|||||
COMP6857001 | Basic Programming for Automation | 2 | Computer Science | x | x | x | Project | |
COMP6858001 | RPA Concept & Design | 2 | Computer Science | xx | x | x | x | Case Study, Presentation |
ISYS6684003 | RPA Developer Fundamental | 4 | Information Systems | x | x | Case Study, Project, Presentation | ||
ISYS6685003 | RPA Developer Advance | 4 | Information Systems | x | xx | Case Study, Project, Presentation | ||
ISYS6686003 | RPA Business Analytics Fundamental | 4 | Information Systems | x | xx | Case Study, Project, Presentation | ||
Business Process Improvement | 2 | Information Systems | x | x | Case Study, Presentation | |||
COMP6859001 | Intelligence Automation | 2 | Computer Science | xx | x | Case Study, Presentation |
7.6 Course Distribution
Group | Course | SCU | |
MKB | COMP6857001 | Basic Programming for Automation | 2 |
COMP6858001 | RPA Concept & Design | 2 | |
ISYS6684003 | RPA Developer Fundamental | 4 | |
ISYS6685003 | RPA Developer Advance | 4 | |
ISYS6686003 | RPA Business Analytics Fundamental | 4 | |
COMP6859001 | Intelligence Automation | 2 | |
COMP6857001 | Basic Programming for Automation | 2 | |
Total SCU |
20 |
8. DIGITAL BUSINESS
8.1 Minor Description
Digital Business provides knowledge on how information technology can be a competitive advantage in business processes. In this minor program, students will learn about innovation in business processes, data management, and strategies that can support companies to become leaders in the digital era.
8.2 Career Options
Business Analyst, System Analyst, Corporate Information Systems Designer, Database Administrator, Database Designer, Technopreuneur, IS Project Manager, IT/IS Consultant and Auditor, Social Media professional, and Marketing Analyst
8.3 Features and Uniqueness
-
- Having basic knowledge of business processes and digging creative ideas digitally
- Knowing how to design a business strategy using technology
- Learning about Digital Business in an interactive and fun learning model
8.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to explain current business condition and relevant Information Technology for Digital Transformation | 1.1. Able to explain current business process condition |
1.2. Able to outline the roles of Information Technology for Digital Transformation | |
2. Able to analyze business data to make an effective Business Decision by using Information Technology | 2.1. Able to use technology for Data Management and Data Analysis |
2.2. Able to analyze an effective business decision by using Data Management and Data Analysis |
8.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj
2.1 |
Lobj
2.2 |
|||||
ISYS6559003 | Business Models and Technology Innovation | 4 | Information Systems | x | xx | Case Study, Presentation | ||
ISYS6557003 | Business Data Management | 4 | Information Systems | xx | x | Case Study, Project, Presentation | ||
ISYS6695003 | Strategic Digital Business Analysis | 4 | Information System | xx | x | Case Study, Presentation | ||
STAT6200049 | Practical Statistics for Data and Business Analysis | 4 | Statistics
|
xx | x | Case Study, Project, Presentation | ||
MGMT6352005 | Digital Strategy | 4 | Management
|
x | xx | Case Study, Presentation |
8.6 Distribution Course
Group | Course | SCU | |
MKB | ISYS6559003 | Business Models and Technology Innovation | 4 |
ISYS6557003 | Business Data Management | 4 | |
ISYS6695003 | Strategic Digital Business Analysis | 4 | |
STAT6200049 | Practical Statistics for Data and Business Analysis | 4 | |
MGMT6352005 | Digital Strategy | 4 | |
Total SCU |
20 |
9. Culinary
9.1 Minor Description
The Culinary Minor Program provides learning that focuses on Culinary Business. The curriculum design is more of practicums, which aim to make students have the competencies required in the fields of Food Production, Pastry-Bakery, Western Cuisine and Indonesian Cuisine.
9.2 Career Options:
Entrepreneur in the field of Culinary (Resto, Café, Catering Business), Chef, Restaurant Owner/Manager, Food Supplier. Food distributor, Food & Beverage Specialist.
9.3 Features and Uniqueness
Students from all existing majors can follow this minor program without having to demonstrate basic knowledge of Culinary (Food Production & Pastry-Bakery). Interaction with experienced lecturers who are hospitality experts (reliable Chefs) from 5 Star Hotels can provide very useful information
9.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to apply the good and right cooking principles to produce products that have a taste and appearance that are by following international hotel standards. | 1.1 Able to explain products, basic ingredients, and cooking processes that are good and right according to international hotel standards. |
1.2 Able to apply good and right cooking principles to produce food products that have a taste and appearance that are in accordance with international hotel standards. | |
2. Able to develop new businesses that include the concepts of design, operations, management, and future trends in the culinary field. | 2.1 Able to identify business opportunities in the culinary field. |
2.2 Able to develop business designs in the culinary field by applying the principles of entrepreneurship and knowledge that includes the concepts of design, operations, management and future trends in the culinary field. |
9.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | ||
Lobj 1.1 | Lobj 1.2 | Lobj 2.1 |
Lobj 2.2 | |||||
HTMN6078021 | Advanced in Pastry and Bakery | 4 | Hotel Management | x | xx | Project Pastry and Bakery | ||
HTMN6050021 | Culinary Business Event | 2/2 | Hotel Management | xx | xx | Project event | ||
HTMN6048021 | Western and French Cuisine | 2/4 | Hotel Management | xx | xx | Project Culinary | ||
HTMN6046021 | Authentic Indonesian Cuisine | 2/4 | Hotel Management | xx | xx | Project Culinary |
9.6 Course Distribution
Group | Course | SCU | |
MKB | HTMN6078021 | Advanced in Pastry and Bakery | 4 |
HTMN6050021 | Culinary Business Event | 2/2 | |
HTMN6048021 | Western and French Cuisine | 2/4 | |
HTMN6046021 | Authentic Indonesian Cuisine | 2/4 | |
Total SCU |
20 |
10. DIGITAL TECHNOPRENEUR
10.1 Minor Description
Digital Technopreneur is a Business Potential Digitalization Development Program that combines Technical Competence with Entrepreneurial Skills, Creativity, and Innovative Ideas to produce Business Models and Prototypes supported by the Use of Digital Technology.
10.2 Career Options
Entrepreneur, Digital-preneur, Techno-preneur, Creative-preneur, Design-preneur.
10.3 Features and Uniqueness
Digital Technopreneur minor program is composed of multi-disciplinary subjects, covering IT, Business, and Design. It also implements collaborative program with stakeholders (corporations, business actors, and creative communities) to create and develop a Digital Ecosystem.
The minor program implements Project-Based Learning and Challenge Based Learning, supported by the use of Co-Working Space, Mac Incubator Lab, Creative Class, Smart Class, and field study opportunity. The program creates collaboration among students from various disciplinary backgrounds in designing a business idea and prototype.This program requires students to take the Business Start-up Track for the Enrichment Program. Students are expected to produce a prototype as the final result of the learning process.
10.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to Implement digital technology in business | 1.1. Able to identify digital technology that can be used in business |
1.2. Able to utilize digital technology in business | |
1.3 Able to develop ideas and business models based on popular technology | |
2. Able to develop prototype business based on digital technology | 2.1. Able to develop design concept into business prototype based on digital technology. |
2.2 Able to apply digital technology into the business prototype |
10.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | |||
Lobj 1.1 | Lobj 1.2 | Lobj 1.3 |
Lobj 2.1 |
Lobj 2.2 |
|||||
ENTR6528002 | The Entrepreneurial Innovator | 4 | Entrepreneurship | | | | xx | xx |
Project |
COMP6686004 | Popular Technology | 4 | Computer Science | x | xx | xx | | | |
ENTR6529002 | Market Intelligence | 4 | Entrepreneurship | xx | x | | | | |
DSGN6839006 | Interactive Design | 4 | Visual Communication Design | | xx | | |||
DSGN6844023 | Prototyping Digital Future | 4 | Interior Design | | | | xx | xx |
10.6 Course Distribution
Group | Course | SCU | |
MKB | ENTR6528002 | The Entrepreneurial Innovator | 4 |
COMP6686004 | Popular Technology | 4 | |
ENTR6529002 | Market Intelligence | 4 | |
DSGN6839006 | Interactive Design | 4 | |
DSGN6844023 | Prototyping Digital Future | 4 | |
Total SCU |
20 |
11. DESIGNPRENEUR
11.1 Minor Description
The Designpreneur Minor program give students the ability to be able to produce innovative work in the form of products or services based on creativity and design that can be utilized in running or developing a business
11.2 Career Options:
Design journalist, product designer, packaging designer, service system designer, service process analyst, creative director, sociopreneur .
11.3 Features and Uniqueness
Designpreneur Minor programs is interdisciplinary approaches that constructed from a set of courses from various study programs such as computer science, Visual Communication Design, Interior Design and Entrepreneurship that provide additional knowledge and skills (breadth competence) to complement the major / spesific student outcomes.
Designpreneurs minor program implement project-based learning, problem-based learning which is carried out comprehensively and is supported by facilities such as creative class and computer laboratories. The learning will involve all students from different study programs to work together and contribute to design a business product and business service.
11.4 Alignment of Student Outcomes to Learning Objectives
Student Outcomes | Learning Objectives |
1. Able to solve problems in society with works based on product design and / or service design in a creative and innovative way. | 1.1. Able to identify current problems in society in the field of entrepreneurship, specifically product design and / or service design. |
1.2. Able to analyze the needs related to the latest problems in society in the field of entrepreneurship, especially product design and / or service design. | |
1.3. Able to develop product design and / or service design as a solution to overcome problems in the field of entrepreneurship. | |
2. Able to apply design expertise with information and communication technology (ICT) in managing a business or entrepreneurship. | 2.1. Able to develop interactive designs by utilizing information and communication technology (ICT). |
2.2. Able to apply design principles in managing a business or entrepreneurship |
11.5 Curriculum Mapping
Course Code | Course Name | SCU | Course Owner Dept. | SO 1 | SO 2 | Method of Assessment | |||
Lobj 1.1 | Lobj 1.2 | Lobj
1.3 |
Lobj
2.1 |
Lobj
2.2 |
|||||
ENTR6525032 | Fundamental of Designpreneur | 4 | Creativepreneurship | x | xx | x | Case study | ||
COMP6688031 | UI/UX Development | 4 | Computer Science | x | xx | Case study | |||
DSGN6797034 | Surface Packaging Design | 4 | Visual Communication Design | x | xx | x | Project | ||
ENTR6526031 | Hospitality and Service Design | 4 | Creativepreneurship | xx | x | Case study | |||
DSGN6843033 | Project Design | 4 | Interior Design | x | x | xx | Project |
11.6 Course Distribution
Group |
Course |
SCU | |
MKB | ENTR6525032 | Fundamental of Designpreneur | 4 |
COMP6688031 | UI/UX Development | 4 | |
DSGN6797034 | Surface Packaging Design | 4 | |
ENTR6526031 | Hospitality and Service Design | 4 | |
Total SCU |
20 |
BINUS UNIVERSITY | ||
Appendix:Free Electives |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : Computer Science | |
Binusian | : 2025 | |
Curriculum | : 2021 |
No | Course Owner Department | Course Category | Course Code | Course Name | SCU | Semester |
1 | Business Creation | MKK | ENTR6580005 | Digital Business Transformation | 2 | 4 |
2 | Business Creation | MKB | ENTR6494005 | Managing Growing Business | 2 | 5 |
3 | Business Management | MKB | MGMT6401005 | Digital Supply Chain Management | 2 | 4 |
4 | Business Management | MKB | MKTG6298005 | Service Marketing Management | 2 | 4 |
5 | Business Management | MKB | MGMT6365005 | Current Issue in Service Business and Technology | 2 | 5 |
6 | International Business Management | MKB | BUSS6162005 | Market Entry Strategy | 2 | 4 |
7 | International Business Management | MKB | MGMT6370005 | E-Business for International Business | 2 | 5 |
8 | Management | MKB | BUSS6088005 | Current Issue in Business and Technology | 2 | 4 |
9 | Management | MKB | BUSS6109005 | Business Development | 4 | 4 |
10 | Management | MKB | BUSS6173005 | Managing Innovation and Knowledge | 4 | 4 |
11 | Management | MKB | ISYS6079005 | E-Business System | 4 | 4 |
12 | Management | MKB | MGMT6276005 | Leadership & Managing Human Capital in Organization | 4 | 4 |
13 | Management | MKB | MGMT6374005 | Analysis on E-Business Investment | 4 | 4 |
14 | Management | MKB | ISYS8175005 | E-Business Strategy and Implementation | 4 | 5 |
15 | Management | MKB | MGMT6029005 | Knowledge Management | 2 | 5 |
16 | Management | MKB | MGMT6063005 | Strategic Management | 2 | 5 |
17 | Management | MKK | MGMT6297005 | Operations Management | 4 | 5 |
18 | Management | MKB | MGMT6341005 | Strategic Management | 4 | 5 |
19 | Accounting | MKB | ACCT6358020 | Management Audit | 4 | 4 |
20 | Accounting Bekasi | MKB | ACCT6382020 | Business Process Analysis and Solution | 2 | 4 |
21 | Accounting Bekasi | MKB | ACCT6389020 | Big Data Analytics in Accounting & Finance | 2 | 5 |
22 | Marketing Communication | MKB | COMM6541019 | Digital Corporate Communication | 2/2 | 5 |
23 | Marketing Communication | MKB | COMM6543019 | Digital Brand Communication | 2/2 | 5 |
24 | Tourism | MKB | TRSM6208022 | Tourism Innovation and Product Development | 4 | 5 |
25 | Civil Engineering | MKK | CIVL6025013 | Hydrology | 2 | 5 |
26 | Civil Engineering | MKB | CIVL6035013 | Airport Engineering | 2 | 5 |
27 | Civil Engineering | MKB | CIVL6037013 | Railway Engineering | 2 | 5 |
28 | Civil Engineering | MKB | CIVL6080013 | Construction Methods & Heavy Equipment | 2 | 5 |
29 | Civil Engineering | MKB | COMP6046013 | Computer Applications in Construction Management | 2 | 5 |
30 | Computer Engineering | MKB | CPEN6126010 | Cross Platform Application Development | 4 | 5 |
31 | Computer Engineering | MKB | CPEN6225010 | Telco Network & Switching System | 2 | 5 |
32 | Computer Engineering | MKB | CPEN6232010 | Cloud Technology Practice | 2 | 5 |
33 | Food Technology | MKK | FOOD6073015 | Current Issues in Food Technology | 2 | 4 |
34 | Industrial Engineering | MKB | ISYE6041011 | Engineering Economy | 2 | 4 |
35 | Industrial Engineering | MKB | ISYE6113011 | Leadership & Organizational Behaviour | 2 | 4 |
36 | Industrial Engineering | MKB | ISYE6181011 | System Engineering & Analysis | 2 | 4 |
37 | Computer Science | MKB | COMP6586001 | Embedded Systems | 2 | 5 |
38 | Computer Science | MKB | COMP6226001 | Competitive Programming | 2 | 5 |
39 | Computer Science | MKB | MOBI6059001 | Mobile Programming | 2 | 5 |
40 | Computer Science | MKB | COMP7116001 | Computer Vision | 2/2 | 5 |
41 | Computer Science | MKB | COMP6821001 | Web Programming | 2 | 5 |
42 | Computer Science | MKB | COMP6590001 | Geographical Information System | 2/2 | 5 |
43 | Game Application and Technology | MKB | GAME6082001 | Game Animation | 2 | 4 |
44 | Game Application and Technology | MKB | GAME6085001 | Object Oriented Game Programming | 2 | 5 |
45 | Animation | MKB | DSGN6693007 | Motion Graphic | 4 | 4 |
46 | Animation | MKB | DSGN6694007 | Visual Effect (VFX) | 4 | 4 |
47 | Animation | MKB | DSGN6695007 | Asset Creation | 4 | 4 |
48 | Animation | MKB | DSGN6689007 | Concept Art & Production Design | 2 | 5 |
49 | Creative Advertising | MKB | DSGN6671007 | Creative Writing for Commercials | 4 | 4 |
50 | Film | MKK | FILM6026009 | History of Indonesian Cinema | 2 | 4 |
51 | New Media | MKB | DSGN6743007 | Digital Graphic Reproduction | 4 | 4 |
52 | Interior Design | MKB | DSGN6611008 | Business in Interior Design | 2 | 4 |
53 | Business Information Technology | MKB | ISYS6574003 | Information Retrieval | 4 | 4 |
54 | Business Information Technology | MKB | ISYS6577003 | Machine Learning & Foundations | 2 | 4 |
55 | Business Information Technology | MKB | ISYS6606003 | Smart Application | 2 | 4 |
56 | Business Information Technology | MKB | ISYS6579003 | Knowledge-Based AI: Cognitive Systems | 4 | 5 |
57 | Information Systems | MKB | BUSS6043003 | Introduction to E-Business | 4 | 4 |
58 | Information Systems | MKB | ISYS6016003 | Social Media Fundamental | 2 | 4 |
59 | Information Systems | MKB | ISYS6203003 | Mobile Application Development | 2/2 | 4 |
60 | Information Systems | MKB | ISYS6210003 | Data Visualization | 2 | 4 |
61 | Information Systems | MKB | ISYS6285003 | Digital and New Media | 2 | 4 |
62 | Information Systems | MKB | ISYS6594003 | Coding for Finance | 2 | 4 |
63 | Information Systems | MKB | ISYS6196003 | Business Analytics | 2 | 5 |
64 | Information Systems | MKB | ISYS6199003 | Data & Text Mining | 4 | 5 |
65 | Information Systems | MKB | ISYS6202003 | Social Informatics | 4 | 5 |
66 | Information Systems | MKB | ISYS6289003 | Collaborative Computing | 4 | 5 |
67 | Information Systems | MKB | ISYS6402003 | Business Analytics | 2/2 | 5 |
68 | Information Systems | MKB | ISYS8066003 | Business Process Management | 4 | 5 |
69 | Information Systems Accounting & Auditing | MKB | ISYS6608003 | IT Service & Risk Management | 2 | 5 |
70 | Data Science | MKB | DTSC6007001 | Deep Learning | 2 | 4 |
71 | Data Science | MKB | DTSC6008001 | Text Mining | 2 | 5 |
72 | Cyber Security | MKB | COMP6646001 | Computer Forensic | 2 | 5 |
73 | Mobile Application & Technology | MKB | MOBI6068001 | Web Design | 2 | 5 |
74 | International Relations | MKB | INTR8043029 | International Media and State Role | 4 | 4 |
75 | International Relations | MKB | INTR6162029 | Multiculturalism and Digital Society | 2 | 5 |
76 | Business Law | MKB | LAWS6017028 | Intellectual Property Rights | 4 | 4 |
77 | Business Law | MKB | LAWS6110028 | Cyber Law | 2 | 4 |
78 | Business Law | MKB | LAWS6171028 | Business Competition & Consumer Protection Law | 2 | 4 |
79 | Business Law | MKB | LAWS6052028 | Bankruptcy Law | 2 | 5 |
80 | Business Law | MKK | LAWS6167028 | Legal Philosophy & Professional Ethics | 2 | 5 |
81 | Business Law | MKB | LAWS6176028 | Tax Law | 2 | 5 |
82 | Chinese Literature | MKB | CHIN6157026 | Chinese Business for Etiquette (Beginner) | 4 | 4 |
83 | Chinese Literature | MKB | CHIN6157026 | Chinese Business for Etiquette (Beginner) | 4 | 5 |
84 | English Literature | MKB | ENGL6169024 | English for Professionals | 2 | 4 |
85 | English Literature | MKB | SOCS6021024 | Social and Digital Media Writing | 2 | 4 |
86 | English Literature | MKB | ENGL6244024 | Social Media Broadcasting | 4 | 5 |
87 | Primary Teacher Education | MKB | EDUC6018030 | Micro Teaching | 4 | 4 |
88 | Primary Teacher Education | MKB | EDUC6041030 | Current Issues in Primary Education | 2 | 4 |
89 | Primary Teacher Education | MKB | EDUC6062030 | International and National Curriculum | 2 | 4 |
90 | Primary Teacher Education | MKB | EDUC6033030 | Physical Education | 2 | 5 |
91 | Primary Teacher Education | MKB | EDUC6061030 | ICT for Distance Learning | 2 | 5 |
92 | Psychology | MKB | PSYC6124027 | Psychology of Early Childhood Education | 4 | 4 |
93 | Psychology | MKB | PSYC6125027 | Psychology of Special Needs Education | 4 | 4 |
94 | Psychology | MKB | PSYC6130027 | Human Performance Technology | 4 | 4 |
95 | Business Creation | MKK | ENTR6580005 | Digital Business Transformation | 2 | 4 |
96 | Business Creation | MKB | ENTR6494005 | Managing Growing Business | 2 | 5 |
97 | Business Management | MKB | MGMT6401005 | Digital Supply Chain Management | 2 | 4 |
98 | Business Management | MKB | MKTG6298005 | Service Marketing Management | 2 | 4 |
99 | Business Management | MKB | MGMT6365005 | Current Issue in Service Business and Technology | 2 | 5 |
100 | International Business Management | MKB | BUSS6162005 | Market Entry Strategy | 2 | 4 |
BINUS UNIVERSITY | ||
Enrichment Appendix |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : – | |
Binusian | : 2025 | |
Curriculum | : 2021 |
1. Enrichment Scheme
Track scheme for semester 6 and semester 7
Track | Semester 6 | Semester 7 | |||||||||||||
IN | RS | EN | CD | SA | IS | etc | IN | RS | EN | CD | SA | IS | FS | etc | |
1 | v | v | |||||||||||||
2 | v | v | |||||||||||||
3 | v | v | |||||||||||||
4 | v | v | |||||||||||||
5 | v | v | |||||||||||||
6 | v | v | |||||||||||||
7 | v | v | |||||||||||||
8 | v | v | |||||||||||||
9 | v | v | |||||||||||||
10 | v | v | |||||||||||||
11 | v | v | |||||||||||||
12 | v | v | |||||||||||||
13 | v | v | |||||||||||||
14 | v | v | |||||||||||||
15 | v | v | |||||||||||||
16 | v | v | |||||||||||||
17 | v | v | |||||||||||||
18 | v | v |
Description:
Student will take one of enrichment program tracks
Notes:
IN : Certified Internship
RS : Certified Research
EN : Certified Entrepreneurship
CD : Certified Community Development
SA : Certified Study Abroad
FS : Further Study
IS : Certified Specific Independent Study
Etc : Study Program Special Purposes
2. Certified Internship Track
Enrichment Program I
Group | Course | SCU | |
MKB | COMP6777031 | Industrial Experience in Information Technology | 8 |
COMP6778031 | Information Technology Practice in Industrial Experience | 4 | |
COMP6779031 | EES in Information Technology Industry | 4 | |
Total SCU |
20 |
Enrichment Program II
Group | Course | SCU | |
MKB | COMP6780031 | Professional Experience in Information Technology | 8 |
COMP6781031 | Information Technology Practice in Professional Experience | 8 | |
COMP6782031 | Professional Development in Information Technology Industry | 4 | |
Total SCU |
20 |
3. Certified Research Track
Enrichment Program I
Group | Course | SCU | |
MKB | RSCH6389031 | Research Experience I | 8 |
RSCH6599031 | Scientific Writing I in Computer Science | 8 | |
RSCH6391031 | Global EES I (Team Work, Communication, Problem Solving & Decision Making) in Computer Science | 4 | |
Total SCU |
20 |
Enrichment Program II
Group | Course | SCU | |
MKB | RSCH6392031 | Research Experience II in Computer Science | 8 |
RSCH6600031 | Scientific Writing II in Computer Science | 8 | |
RSCH6394031 | Global EES II (Self-Management, Planning & Organizing, Initiative & Enterprise) | 4 | |
Total SCU |
20 |
5. Certified Community Development Track
Enrichment Program I
Group | Course | SCU | |
MKB | CMDV6232031 | Community Outreach Project Implementation | 8 |
CMDV6374031 | Community Outreach IT Project Design | 8 | |
CMDV6234031 | Employability and Entrepreneurial Skills in Computer Science Community | 4 | |
Total SCU |
20 |
Enrichment Program II
Group | Course | SCU | |
MKB | CMDV6235031 | Community Development Project Implementation | 8 |
CMDV6375031 | Community Development IT Project Design | 8 | |
CMDV6237031 | Employability and Entrepreneurial Skills in Computer Science Community Development | 4 | |
Total SCU |
20 |
6. Certified Study Abroad Track
Enrichment Program I
Group | Course | SCU | |
Elective courses list for study abroad* | |||
MKB | GLOB6208031 | Elective Course for Study Abroad 1 | 4 |
GLOB6209031 | Elective Course for Study Abroad 2 | 4 | |
GLOB6210031 | Elective Course for Study Abroad 3 | 4 | |
GLOB6211031 | Elective Course for Study Abroad 4 | 4 | |
GLOB6268031 | Elective Course for Study Abroad 25 | 4 | |
GLOB6212031 | Elective Course for Study Abroad 5 | 2 | |
GLOB6213031 | Elective Course for Study Abroad 6 | 2 | |
GLOB6214031 | Elective Course for Study Abroad 7 | 2 | |
GLOB6215031 | Elective Course for Study Abroad 8 | 2 | |
GLOB6216031 | Elective Course for Study Abroad 9 | 2 | |
GLOB6217031 | Elective Course for Study Abroad 10 | 2 | |
GLOB6218031 | Elective Course for Study Abroad 11 | 2 | |
GLOB6219031 | Elective Course for Study Abroad 12 | 2 | |
GLOB6269031 | Elective Course for Study Abroad 26 | 2 | |
GLOB6289031 | Elective Course for Study Abroad 29 | 2 | |
Total SCU |
20 |
*) Transferred courses will be transferred based on credit transfer policies on study program with total of 20 credits.
Enrichment Program II
Group | Course | SCU | |
Elective courses list for study abroad* | |||
MKB | GLOB6220031 | Elective Course for Study Abroad 13 | 4 |
GLOB6221031 | Elective Course for Study Abroad 14 | 4 | |
GLOB6222031 | Elective Course for Study Abroad 15 | 4 | |
GLOB6223031 | Elective Course for Study Abroad 16 | 4 | |
GLOB6270031 | Elective Course for Study Abroad 27 | 4 | |
GLOB6224031 | Elective Course for Study Abroad 17 | 2 | |
GLOB6225031 | Elective Course for Study Abroad 18 | 2 | |
GLOB6226031 | Elective Course for Study Abroad 19 | 2 | |
GLOB6227031 | Elective Course for Study Abroad 20 | 2 | |
GLOB6228031 | Elective Course for Study Abroad 21 | 2 | |
GLOB6229031 | Elective Course for Study Abroad 22 | 2 | |
GLOB6230031 | Elective Course for Study Abroad 23 | 2 | |
GLOB6231031 | Elective Course for Study Abroad 24 | 2 | |
GLOB6271031 | Elective Course for Study Abroad 28 | 2 | |
GLOB6290031 | Elective Course for Study Abroad 30 | 2 | |
Total SCU |
20 |
*) Transferred courses will be transferred based on credit transfer policies on study program with total of 20 credits.
7. Certified Specific Independent Study
Group | Course | SCU | |
MKB | Elective courses list for certified specific independent study* | ||
MICR6073031 | Course Certification I | 3 | |
MICR6074031 | Technical Skill Enrichment I | 4 | |
MICR6075031 | Industrial Project I | 9 | |
MICR6076031 | Soft Skill Enrichment I | 4 | |
MICR6077031 | Elec Course for Specific Independent Study 1 | 8 | |
MICR6078031 | Elec Course for Specific Independent Study 2 | 8 | |
MICR6079031 | Elec Course for Specific Independent Study 3 | 6 | |
MICR6080031 | Elec Course for Specific Independent Study 4 | 6 | |
MICR6081031 | Elec Course for Specific Independent Study 5 | 6 | |
MICR6082031 | Elec Course for Specific Independent Study 6 | 5 | |
MICR6083031 | Elec Course for Specific Independent Study 7 | 5 | |
MICR6084031 | Elec Course for Specific Independent Study 8 | 5 | |
MICR6085031 | Elec Course for Specific Independent Study 9 | 5 | |
MICR6086031 | Elec Course for Specific Independent Study 10 | 4 | |
MICR6087031 | Elec Course for Specific Independent Study 11 | 4 | |
MICR6088031 | Elec Course for Specific Independent Study 12 | 4 | |
MICR6089031 | Elec Course for Specific Independent Study 13 | 4 | |
MICR6090031 | Elec Course for Specific Independent Study 14 | 4 | |
MICR6091031 | Elec Course for Specific Independent Study 15 | 3 | |
MICR6092031 | Elec Course for Specific Independent Study 16 | 3 | |
MICR6093031 | Elec Course for Specific Independent Study 17 | 3 | |
MICR6094031 | Elec Course for Specific Independent Study 18 | 3 | |
MICR6095031 | Elec Course for Specific Independent Study 19 | 3 | |
MICR6096031 | Elec Course for Specific Independent Study 20 | 3 | |
MICR6097031 | Elec Course for Specific Independent Study 21 | 2 | |
MICR6098031 | Elec Course for Specific Independent Study 22 | 2 | |
MICR6099031 | Elec Course for Specific Independent Study 23 | 2 | |
MICR6100031 | Elec Course for Specific Independent Study 24 | 2 | |
MICR6101031 | Elec Course for Specific Independent Study 25 | 2 | |
MICR6102031 | Elec Course for Specific Independent Study 26 | 2 | |
MICR6103031 | Elec Course for Specific Independent Study 27 | 2 | |
MICR6104031 | Elec Course for Specific Independent Study 28 | 2 | |
MICR6105031 | Elec Course for Specific Independent Study 29 | 1 | |
MICR6106031 | Elec Course for Specific Independent Study 30 | 1 | |
MICR6107031 | Elec Course for Specific Independent Study 31 | 1 | |
MICR6108031 | Elec Course for Specific Independent Study 32 | 1 | |
Total SCU |
20 |
*) For students who take BINUS certified specific independent study courses, they should take the first 4 courses on the list above (20 credits). Meanwhile, electives courses 1 to 32 are transferred courses for students who take certified specific independent study outside BINUS University. Transferred courses will be transferred based on credit transfer policies on study program with total of 20 credits.
8. Further Study Track
Enrichment Program II
Fast Track M.MSI
Group | Course | SCU | |
MKB | ISYS6654031 | Service Oriented Analysis and Design | 4 |
ISYS6655031 | Change Management for Enterprise | 4 | |
ISYS6656031 | Digital Transformation Management | 4 | |
ISYS6657031 | Data Analytics for Research | 4 | |
ISYS6660031 | Visualization and Descriptive Analytics | 4 | |
Total SCU |
20 |
Fast Track M.TI
Group | Course | SCU | |
MKB | COMP6815031 | IT Disaster Recovery | 4 |
COMP6816031 | Wireless and Cloud Computing Technologies | 4 | |
COMP6817031 | Internet Tools and Services | 4 | |
COMP6818031 | Cyber Risk Management | 4 | |
COMP6819031 | Knowledge Engineering | 4 | |
Total SCU |
20 |
BINUS UNIVERSITY |
||
Appendix: Student Mobility |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : – | |
Binusian | : 2025 | |
Curriculum | : 2021 |
BINUS@Bandung Courses | BINUS@Jakarta Courses | BINUS@Malang Courses | ||||||
Code | Course Name | SCU | Code | Course Name | SCU | Code | Course Name | SCU |
COMP6715031 | Research Methodology in Computer Science | 2 | COMP6696001 | Research Methodology in Computer Science | 2 | COMP6712004 | Research Methodology in Computer Science | 2 |
SCIE6066031 | Computational Biology | 2/1 | SCIE6062001 | Computational Biology | 2/1 | SCIE6068004 | Computational Biology | 2/1 |
COMP6652031 | Software Engineering | 4 | COMP6100001 | Software Engineering | 4 | COMP6855004 | Software Engineering | 4 |
COMP6470031 | Compilation Techniques | 4 | COMP6062001 | Compilation Techniques | 4 | COMP6390004 | Compilation Techniques | 4 |
COMP6716031 | Operating System | 2 | COMP6697001 | Operating System | 2 | COMP6713004 | Operating System | 2 |
ENTR6524032 | Entrepreneurship: Market Validation |
2 |
ENTR6511001 | Entrepreneurship: Market Validation |
2 |
ENTR6521002 | Entrepreneurship: Market Validation |
2 |
BINUS UNIVERSITY |
||
Course Prerequisites |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : – | |
Binusian | : 2025 | |
Curriculum | : 2021 |
There is no list of courses prerequisites in this curriculum
BINUS UNIVERSITY |
||
Quality Control Courses |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : Computer Science | |
Binusian | : 2025 | |
Curriculum | : 2021 |
No | Code | Course Name | SCU | Minimum Passing Grade | Semester | Streaming |
1 | CHAR6034031 | Character Building: Pancasila | 2 | B | 1 | – |
2 | ENTR6524032 | Entrepreneurship: Market Validation | 2 | C | 5 | – |
3 | COMP6421031 | Algorithm and Programming | 4/2 | C | 1 | – |
4 | COMP6458031 | Data Structures | 4/2 | C | 2 | – |
5 | COMP6839031 | Program Design Methods | 2 | C | 1 | – |
6 | COMP6652031 | Software Engineering | 4 | C | 4 | – |
7 | COMP6847031 | Database Technology | 2/1 | C | 3 | – |
8 | COMP6716031 | Operating System | 2 | C | 5 | – |
There is no List of Course Equivalency in this curriculum
BINUS UNIVERSITY |
||
Minimum Passing Grade |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : – | |
Binusian | : 2025 | |
Curriculum | : 2021 |
Course Code | Course Name | SCU | Minimum Passing Grade |
BINUS HIGHER EDUCATION COURSES | |||
CHAR6034031 | Character Building: Pancasila | 2 | B |
CHAR6035031 | Character Building: Kewarganegaraan | 2 | D |
ENTR6522032 | Entrepreneurship: Ideation | 2 | D |
ENGL6216031 | English Savvy | 2 | C |
ENGL6217031 | English for Written Business Communication | 2 | D |
CHAR6038031 | Character Building: Agama | 2 | D |
LANG6097031 | Indonesian | 2 | D |
ENTR6524032 | Entrepreneurship: Market Validation | 2 | C |
CORE COURSES | |||
MATH6128031 | Discrete Mathematics | 4 | D |
MATH6129031 | Linear Algebra | 2 | D |
STAT6190031 | Basic Statistics | 2 | D |
COMP6421031 | Algorithm and Programming | 4/2 | C |
COMP6839031 | Program Design Methods | 2 | C |
COMP6458031 | Data Structures | 4/2 | C |
MATH6135031 | Calculus | 4 | D |
MATH6192031 | Scientifics Computing | 2/1 | D |
COMP6846031 | Human and Computer Interaction | 2/1 | D |
COMP6472031 | Algorithm Design and Analysis | 4 | D |
CPEN6249031 | Computer Networks | 2/1 | D |
SCIE6065031 | Computational Physics | 2/1 | D |
COMP6847031 | Database Technology | 2/1 | C |
COMP6651031 | Artificial Intelligence | 4 | D |
SCIE6066031 | Computational Biology | 2/1 | D |
COMP6715031 | Research Methodology in Computer Science | 2 | D |
COMP6652031 | Software Engineering | 4 | C |
COMP6470031 | Compilation Techniques | 4 | D |
COMP6716031 | Operating System | 2 | C |
GENERAL COURSE | |||
COMP6848031 | Object Oriented Programming | 2 | D |
STREAMING: INTERNET OF THINGS | |||
COMP6849031 | Embedded System | 2/2 | D |
COMP6850031 | Multimedia & Mixed Reality | 2/1 | D |
MOBI6072031 | Mobile Programming | 2/1 | D |
COMP6757031 | Computer vision in IoT | 2/2 | D |
COMP6882031 | IoT Development and Architecture | 2/2 | D |
COMP6655031 | Cyber Security in IoT | 2 | D |
STREAMING: DIGITAL CREATIVE TECHNOLOGY | |||
COMP6679004 | Web Programming | 4 | D |
COMP6677004 | Multimedia Systems | 2/2 | D |
COMP6856004 | Popular Programming Technology | 2 | D |
COMP6678004 | Big Data Analytics for Business | 4 | D |
MOBI6063004 | Mobile Application Programming | 4 | D |
COMP6680004 | Data Visualization | 2 | D |
STREAMING: INTELLIGENT SYSTEM | |||
COMP6576001 | Natural Language Processing | 2 | D |
COMP6577001 | Machine Learning | 4 | D |
COMP6822001 | Speech Recognition | 2/2 | D |
COMP7116001 | Computer Vision | 2/2 | D |
COMP6826001 | Deep Learning | 2/2 | D |
STREAMING: DATABASE TECHNOLOGY | |||
COMP6481001 | Database Design | 2/1 | D |
COMP6579001 | Big Data Processing | 2/2 | D |
COMP6710001 | Distributed Cloud Computing | 2/1 | D |
COMP6590001 | Geographical Information System | 2/2 | D |
COMP6140001 | Data Mining | 2/2 | D |
STREAMING: INTERACTIVE MULTIMEDIA | |||
COMP8129001 | User Experience | 2/2 | D |
COMP6823001 | Multimedia Systems | 2 | D |
COMP7094001 | Multimedia Programming Foundation | 2/2 | D |
COMP6583001 | Computer Graphics | 2/2 | D |
COMP6589001 | Game Design Programming | 4 | D |
STREAMING: NETWORK TECHNOLOGY | |||
COMP6824001 | Computer Security | 2/2 | D |
COMP6584001 | Network and System Programming | 2/2 | D |
COMP6825001 | Introduction to Cloud Infrastructure | 2 | D |
COMP6827001 | Linux System Administration and Security | 2/2 | D |
COMP7142001 | Popular Network Technology | 2/2 | D |
STREAMING: GAME TECHNOLOGY | |||
COMP7094001 | Multimedia Programming Foundation | 2/2 | D |
GAME6069001 | Game Programming | 4 | D |
GAME6082001 | Game Animation | 2 | D |
GAME6092001 | Fundamental in Game Balancing | 2 | D |
GAME6081001 | 2D Game Art | 2 | D |
GAME6084001 | Game Development Capstone Project | 4 | D |
GAME6071001 | 3D Modelling for Games | 2 | D |
STREAMING: MOBILE TECHNOLOGY | |||
MOBI6006001 | Mobile Community Solution | 2/2 | D |
MOBI6069001 | Wearable Technology | 3 | D |
COMP7094001 | Multimedia Programming Foundation | 2/2 | D |
MOBI6070001 | Embedded System and Internet of Things | 3 | D |
MOBI6009001 | Mobile Multimedia Solution | 2/2 | D |
MOBI6068001 | Web Design | 2 | D |
STREAMING: DATA SCIENCE | |||
DTSC6005001 | Data Mining and Visualization | 2/1 | D |
DTSC6007001 | Deep Learning | 2 | D |
DTSC6003001 | Big Data Infrastructure and Technology | 2 | D |
DTSC6009001 | Survey and Sampling Methods | 4 | D |
DTSC6006001 | Machine Learning | 2/1 | D |
DTSC6002001 | Data Management and Organization | 2 | D |
DTSC6008001 | Text Mining | 2 | D |
DTSC6004001 | Data Security | 2 | D |
STREAMING: CYBER SECURITY | |||
COMP6842001 | Server and Network Administration | 2 | D |
COMP6549001 | Software Security | 2 | D |
DTSC6003001 | Big Data Infrastructure and Technology | 2 | D |
COMP6844001 | Mobile Penetration Testing** | 2/2 | D |
COMP6646001 | Computer Forensic | 2 | D |
COMP6544001 | Network Penetration Testing | 2/2 | D |
COMP6695001 | Secure Programming | 2 | D |
LAWS6110001 | Cyber Law | 2 | D |
STREAMING: SOFTWARE ENGINEERING | |||
COMP6106001 | Code Reengineering | 4 | D |
COMP6114001 | Pattern Software Design | 2/2 | D |
COMP6107001 | Agile Software Development | 2 | D |
COMP6122001 | Framework Layer Architecture | 2/2 | D |
COMP6115001 | Object Oriented Analysis & Design | 2/2 | D |
MINOR PROGRAM COURSES | 20 | D | |
FREE ELECTIVES COURSES | 20 | D | |
ELECTIVE COURSES | D | ||
CERTIFIED INTERNSHIP TRACK | |||
COMP6777031 | Industrial Experience in Information Technology | 8 | D |
COMP6778031 | Information Technology Practice in Industrial Experience | 4 | D |
COMP6779031 | EES in Information Technology Industry | 4 | D |
COMP6780031 | Professional Experience in Information Technology | 8 | D |
COMP6781031 | Information Technology Practice in Professional Experience | 8 | D |
COMP6782031 | Professional Development in Information Technology Industry | 4 | D |
CERTIFIED RESEARCH TRACK | |||
RSCH6389031 | Research Experience I | 8 | D |
RSCH6599031 | Scientific Writing I in Computer Science | 8 | D |
RSCH6391031 | Global EES I (Team Work, Communication, Problem Solving & Decision Making) in Computer Science | 4 | D |
RSCH6392031 | Research Experience II | 8 | D |
RSCH6600031 | Scientific Writing II in Computer Science | 8 | D |
RSCH6394031 | Global EES II (Self-Management, Planning & Organizing, Initiative & Enterprise) | 4 | D |
CERTIFIED ENTREPRENEURSHIP TRACK |
|||
ENPR6001031 | New Venture Initiation in Computer Science | 8 | D |
ENPR6002031 | Computer Science Product Development Process | 8 | D |
ENTR6455031 | EES in New Computer Science Business | 4 | D |
ENPR6003031 | Computer Science Product Launching | 8 | D |
ENPR6004031 | Computer Science Business Development | 8 | D |
ENTR6451031 | EES in Computer Science Business Experience | 4 | D |
CERTIFIED COMMUNITY DEVELOPMENT TRACK | |||
CMDV6232031 | Community Outreach Project Implementation | 8 | D |
CMDV6374031 | Community Outreach IT Project Design | 8 | D |
CMDV6234031 | Employability and Entrepreneurial Skills in Computer Science Community | 4 | D |
CMDV6235031 | Community Development Project Implementation | 8 | D |
CMDV6375031 | Community Development IT Project Design | 8 | D |
CMDV6237031 | Employability and Entrepreneurial Skills in Computer Science Community Development | 4 | D |
CERTIFIED STUDY ABROAD TRACK | |||
GLOB6208031 | Elective Course for Study Abroad 1 | 4 | D |
GLOB6209031 | Elective Course for Study Abroad 2 | 4 | D |
GLOB6210031 | Elective Course for Study Abroad 3 | 4 | D |
GLOB6211031 | Elective Course for Study Abroad 4 | 4 | D |
GLOB6268031 | Elective Course for Study Abroad 25 | 4 | D |
GLOB6212031 | Elective Course for Study Abroad 5 | 2 | D |
GLOB6213031 | Elective Course for Study Abroad 6 | 2 | D |
GLOB6214031 | Elective Course for Study Abroad 7 | 2 | D |
GLOB6215031 | Elective Course for Study Abroad 8 | 2 | D |
GLOB6216031 | Elective Course for Study Abroad 9 | 2 | D |
GLOB6217031 | Elective Course for Study Abroad 10 | 2 | D |
GLOB6218031 | Elective Course for Study Abroad 11 | 2 | D |
GLOB6219031 | Elective Course for Study Abroad 12 | 2 | D |
GLOB6269031 | Elective Course for Study Abroad 26 | 2 | D |
GLOB6289031 | Elective Course for Study Abroad 29 | 2 | D |
GLOB6220031 | Elective Course for Study Abroad 13 | 4 | D |
GLOB6221031 | Elective Course for Study Abroad 14 | 4 | D |
GLOB6222031 | Elective Course for Study Abroad 15 | 4 | D |
GLOB6223031 | Elective Course for Study Abroad 16 | 4 | D |
GLOB6270031 | Elective Course for Study Abroad 27 | 4 | D |
GLOB6224031 | Elective Course for Study Abroad 17 | 2 | D |
GLOB6225031 | Elective Course for Study Abroad 18 | 2 | D |
GLOB6226031 | Elective Course for Study Abroad 19 | 2 | D |
GLOB6227031 | Elective Course for Study Abroad 20 | 2 | D |
GLOB6228031 | Elective Course for Study Abroad 21 | 2 | D |
GLOB6229031 | Elective Course for Study Abroad 22 | 2 | D |
GLOB6230031 | Elective Course for Study Abroad 23 | 2 | D |
GLOB6231031 | Elective Course for Study Abroad 24 | 2 | D |
GLOB6271031 | Elective Course for Study Abroad 28 | 2 | D |
GLOB6290031 | Elective Course for Study Abroad 30 | 2 | D |
FURTHER STUDY TRACK | |||
ISYS6654031 | Service Oriented Analysis and Design | 4 | D |
ISYS6655031 | Change Management for Enterprise | 4 | D |
ISYS6656031 | Digital Transformation Management | 4 | D |
ISYS6657031 | Data Analytics for Research | 4 | D |
ISYS6660031 | Visualization and Descriptive Analytics | 4 | D |
COMP6815031 | IT Disaster Recovery | 4 | D |
COMP6816031 | Wireless and Cloud Computing Technologies | 4 | D |
COMP6817031 | Internet Tools and Services | 4 | D |
COMP6818031 | Cyber Risk Management | 4 | D |
COMP6819031 | Knowledge Engineering | 4 | D |
FINAL PROJECT/THESIS COURSES | |||
COMP6760031 | Pre-Thesis | 2 | C |
COMP6761031 | Thesis | 4 | C |
COMP6501031 | Thesis | 6 | C |
BINUS UNIVERSITY |
||
Appendix: Flowchart |
Degree | : Bachelor (S1) |
Faculty/School | : School of Computer Science | |
Study Program | : Computer Science | |
Program | : – | |
Binusian | : 2025 | |
Curriculum | : 2021 |
REVISION/CHANGE(S) OF CURRICULUM DOCUMENT(S)
Details of Curriculum Document(s)
Type of Document(s):
[ ] Vision, Mission, and Program Objectives
[ ] Alignment of Program Objectives with Students Outcomes
[ ] Alignment of Students Outcomes with Learning Objectives
[ ] Assessment Rubrics
[ ] Curriculum Mapping
[ ] Assessment Plan
[ ] Course Distribution
[ ] Enrichment Appendix
[ ] Course Prerequisites
[ ] Quality Control Courses
[ ] List of Course Equivalency
[ ] Minimum Passing Grade
Reason for change(s) :
|
Change(s) will be implemented in: [[date month year]]
Prepared by,
Evawaty Tanuar, S.Kom., M.InfoTech.
Head of Computer Science Study Program |
Date: |
Verified and Approved by,
Fredy Purnomo, S.Kom., M.Kom.
Dean of School of Computer Science |
Dr. Engkos Achmad Kuncoro, S.E., M.M.
Vice Rector Academic Development |
Date: | Date: |
Dr. Engkos Achmad Kuncoro, S.E., M.M.
Binus @Kemanggisan Campus Director |
Drs. Andreas Chang, MBA
Binus @Bandung Campus Director |
Date: | Date: |
Signed by,
Prof. Dr. Ir. Harjanto Prabowo, M.M.
Rector |
Date: |
Program Concentration
- IoT (Internet of Things)
Fokus pada teknik dan pengembangan aplikasi komunikasi antara komputer dan perangkat elektronik IoT, untuk menghasilkan lingkungan yang pintar.
1.Game Application Technology (GAT)*
Fokus pada teknik dan pengembangan aplikasi permainan berbasiskan teknologi yang aplikatif dan bermanfaat.
2. Mobile Application Technology (MAT)*
Fokus pada teknik dan pengembangan aplikasi yang diimplementasikan pada perangkat bergerak / mobile sebagai solusi berbasiskan teknologi.
3. Intelligence System*
Fokus pada metode mengembangkan sistem cerdas yang dapat diimplementasikan pada berbagai bidang yang didukung oleh teknologi.
4. Cyber Security*
Fokus pada teknik dan konsep keamanan sistem dalam teknologi komputer, teknologi yang dijaga dengan sistem keamanan yang baik.
*Peminatan tersedia di kampus Jakarta, program Mobility 2+1+1
Prospective Career
- Software Engineer/Developer
- System Analyst/Developer
- Web Engineer/Developer
- ComputerSecurity Specialist
- Artificial Intelligence Specialist
- Data Scientist
- IT Support/Consultant
- Researcher
- Multimedia Programmer
- Lecturer/Trainer
Cara Belajar
Full Time