BINUS UNIVERSITY

    Computer Science (International Program)

    Faculty of Computing, Multimedia, & Technology

    Introduction

    In this fast-moving era, Computer Science (CS) has gone beyond the simple use of computer software. With the third wave of computing (pervasive computing), the most recent advancement in the computing and technology field, graduates need the ability to understand, create, and support applied computing solutions for their own businesses, their clients, or their employers. This program encourages and challenges students in the areas of:

    • General CS, and
    • Pervasive Games Technology

    In becoming familiar with a broad range of information technologies and how they are used, the students develop the ability to specify and manage the implementation of a wide range of applications to support various needs and the ability to design, develop, and implement viable technological solutions using appropriate platforms, tools, and techniques. The program provides the students with the technical, entrepreneurial, and specialized skills needed to develop and design applications across modern platforms, such as Cloud, the Web, and mobile, in a rapidly changing IT environment.

    The Computer Science program has an “A” grade accreditation – the highest level of accreditation that can be given to a private higher education program in Indonesia – and it is designed to provide graduates with a thorough understanding of the theories, methods, and systems used by the computing industry. It produces graduates who are knowledgeable and creative, who have excellent programming skills, who are capable of designing, implementing, and maintaining innovative software systems, and who are readily adaptable to new advances in the rapidly changing IT environment. The program provides double degree and intensive specialist courses in interesting computing areas such as:

    ·  Pervasive Software Engineering ·  Games Design and Programming
    ·  Cloud and Distributed Systems ·  Advanced Games Design and Programming
    ·  Multimedia and Human Computer Interaction ·  Technopreneurship
    ·  Web Application Development and Computer Security ·  Intelligent Systems·  Data Science
    ·  Computer Networks and Security·  Ethical Hacking and Penetration Testing ·  Computer Graphics·  Network Forensics

    Students experience a vast range of innovative learning processes, from blended learning to experiential; student centered, flipped classroom, and Hackerspace/Makerspace. Students get the opportunity to be future entrepreneurs by getting engaged in a series of entrepreneurial courses (Project Hatchery and Entrepreneurship Hatchery), which focus on technology and provide them the necessary skills and knowledge to create and market their work.

    The curriculum also provides a scheme and platform whereby through the 3+1 program, students may choose from creating a startup company, internship, research, or community development work that is suitable for their future goals in the final year of their studies. Students benefit from having an internationally recognized curriculum in an internationally diverse environment, get an opportunity to work on international projects, and attain professional certifications in major areas of the IT industry that will enable them to be successful in their careers.

    Catalog 2013 (PDF); Catalog 2014 (PDF); Catalog 2015 (PDF); Catalog 2016 (PDF); Catalog 2017 (PDF); Catalog 2018 (PDF) ; Catalog 2019 (PDF).

    Program Objective

    The objectives of the program are:

    1. To produce reputable professionals with the skills to develop creative and impactful software products and services, including but not limited to computer networks and security and games technology.
    2. To produce reputable professionals with a solid foundation of mathematics, algorithms, and principles related to computing that will be needed in problem-solving practice.
    3. To equip graduates with communication skills and utilize the latest trends in technology to contribute to the global workplace.
    4. To produce reputable professionals with the skills to design and implement various computer networking environments using different security techniques and routing theories to produce secure and robust networks.
    5. To produce reputable professionals with the skills to design and develop game applications by combining technology with creative art and design concepts to produce an exceptional game application that is able to run on multi-platform environments.
    6. To equip graduates with six key skills (self-management, planning and organizing, teamwork, problem-solving, decision-making, initiative, and enterprise), adept knowledge and use of a foreign language as well as using information technology and to be of value in the workplace and society.

    Student Outcomes

    After successful completion of the four-year program, students are expected to be able to:

      1. Create software application design with the implementation of database system principal design to solve structured and semi-structured data.
      2. Design software application solution based on problem analysis which can be solved with structured approach in informatics area.
      3. Assess technology trend in informatics area to deliver alternative solution of software development.
      4. Develop creative and impactful software products and services, including but not limited to computer networks and security and games technology.
      5. Apply principles related to computing that is needed in problem solving practice.
      6. Communicate and utilize the latest trend in technology to contribute in the global workforce.
      7. Acquire skills and knowledge needed to design and implement various computer networking environments using different security techniques and routing theories to produce secured and robust networks.
      8. Acquire the necessary skills to design and develop game applications by combining technology with creative art and design concepts to produce an exceptional game application that is able to run in multi-platform environments.
      9. Apply the 6 key skills (self-management, planning and organizing, team work, problem solving, decision making, initiative and enterprise) and a foreign language ​​as well as using information technology and to be a useful in the workplace and society.

    Perspective Career

    • Web developer
    • Software engineer
    • Network administrator
    • Computer security professional
    • Multimedia systems developer
    • Games developer
    • Technical artist
    • Database developer
    • IT sales engineer
    • Data Scientist
    • Business application developer
    • IT project planner