BINUS DKV MALANG

“Recurrence” Visual Novel Game by Gabriella Angkawijaya

In Recurrence, players assume the role of a character from a first-person perspective, allowing them to play as the main character and choose storylines that can determine the ending. By incorporating psychological themes within the mystery, thriller, and horror genres, the game showcases the main character’s psychological trauma through narrative. With the theme of schizophrenia, the game aims to provide understanding and knowledge about the experiences and life journey of the main character with schizophrenia by combining strong narrative, audiovisual, and visual elements to depict the differences between imagination and reality. Recurrence aims to provide knowledge and increase awareness and empathy for people with schizophrenia by presenting a deep and complex story.

Players will play the main character, Marcel, who experiences a relapse due to not taking his medication due to an incident. The protagonist’s relapse will be presented slowly and emotionally, consistent with the study to avoid misinformation. Lost and disoriented, Marcel must face numerous challenges and choices that could determine his life or death. Marcel then discovers a house filled with mysteries and anomalies stemming from the disappearance of the homeowner. This game will invite players to investigate the mystery of the homeowner while delving into the psychological state of the schizophrenic. Along certain routes, the protagonist will encounter other characters, with varying dialogue and cutscenes. Players will be confronted with questionable and suspicious choices and characters.