{"id":9655,"date":"2021-11-18T11:32:06","date_gmt":"2021-11-18T04:32:06","guid":{"rendered":"https:\/\/binus.ac.id\/malang\/?p=9655"},"modified":"2021-11-18T11:32:06","modified_gmt":"2021-11-18T04:32:06","slug":"mengimport-costumes-pada-program-scratch","status":"publish","type":"post","link":"https:\/\/binus.ac.id\/malang\/2021\/11\/mengimport-costumes-pada-program-scratch\/","title":{"rendered":"Mengimport Costumes pada Program Scratch"},"content":{"rendered":"<p style=\"text-align: justify\">Pada pembahasan sebelumnya telah dijelaskaan pembuatan animasi atau gerakan sederhana berupa objek kucing pada program Scratch. Berdasarkan hasil tersebut terlihat bahwa objek yang bergerak hanya menggunakan satu gambar, yaitu gambar kucing, agar objek nampak lebih hidup sebaiknya menggunakan lebih dari 1 gambar. Caranya adalah:<\/p>\n<ol style=\"text-align: justify\">\n<li>Mengklik tab \u201c<strong><em>Costumes<\/em><\/strong>\u201d untuk melihat <em>costumes<\/em> atau gambar-gambar animasi objek atau <em>sprite <\/em>yang ada.<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9656\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.1.png\" alt=\"\" width=\"273\" height=\"287\" \/>Gambar <\/strong><strong>1. <\/strong>Tab Costumes<\/p>\n<p style=\"text-align: center\">Dapat dilihat bahwa objek mempunyai 2 <em>costume<\/em> yang dapat digunakan untuk animasi<\/p>\n<ol style=\"text-align: justify\" start=\"2\">\n<li>Mengklik tab <strong>Scripts <\/strong>untuk menampilkan lagi script area<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9657\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.2.png\" alt=\"\" width=\"265\" height=\"234\" \/>Gambar<\/strong><strong> 2. <\/strong>Tab Scripts<\/p>\n<ol style=\"text-align: justify\" start=\"3\">\n<li>Mengklik icon <strong>Look<\/strong><strong>s<\/strong> untuk membuka bagian blok pemrograman Looks<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9658\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.3.png\" alt=\"\" width=\"291\" height=\"169\" \/>Gambar 3.<\/strong> Icon Looks<\/p>\n<ol style=\"text-align: justify\" start=\"4\">\n<li>Mengklik blok <strong><em>Next costume<\/em><\/strong>, kemudian <em>drag<\/em> dan <em>drop<\/em> blok pemrograman tersebut<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9659\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.4.png\" alt=\"\" width=\"237\" height=\"219\" \/>Gambar 4. <\/strong>Men<em>drag<\/em> dan <em>Drop<\/em> Blok Next Costume<\/p>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9660\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.5.png\" alt=\"\" width=\"292\" height=\"281\" \/>Gambar 5.<\/strong> Susunan Blok pada Script<\/p>\n<ol style=\"text-align: justify\" start=\"5\">\n<li>Mengklik gambar bendera hijau di sebelah kanan atas untuk menjalankan program<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9661\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.6.jpg\" alt=\"\" width=\"281\" height=\"248\" \/>Gambar 6. <\/strong>Gambar Bendera Warna Hijau<\/p>\n<p style=\"text-align: justify\">Dapat dilihat bahwa animasi objek nampak lebih hidup dengan adanya variasi <em>costume <\/em>sehingga objek tampak seperti sedang berjalan.<\/p>\n<p style=\"text-align: justify\"><em>Custome<\/em> setiap objek bisa kita tambahkan atau kita edit, sebagai contoh kita akan tambahkan dengan cara mengklik tombol import, pilih folder \u201c<strong>animals<\/strong>\u201d kemudian pilih file \u201c<strong>bat1-a<\/strong>\u201d.<\/p>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9662\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.7.png\" alt=\"\" width=\"364\" height=\"184\" \/>Gambar 7.<\/strong> Mengimport <em>Costume<\/em><\/p>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9663\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.8.png\" alt=\"\" width=\"377\" height=\"190\" \/>Gambar 8. <\/strong>Mengimport <em>Costume <\/em>(Lanjutan)<\/p>\n<ol style=\"text-align: justify\" start=\"6\">\n<li style=\"text-align: justify\">Lakukan dengan langkah-langkah yang sama untuk mengimport objek \u201c<strong>bat1-b<\/strong>\u201d, sehingga hasilnya akan terlihat seperti dibawah ini<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9664\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.9.png\" alt=\"\" width=\"274\" height=\"341\" \/>Gambar 9. <\/strong>Beberapa <em>Sprite<\/em> pada <em>Costumes<\/em><\/p>\n<ol style=\"text-align: justify\" start=\"7\">\n<li style=\"text-align: justify\">Menghapus 2 objek \u201c<strong>cat1-a<\/strong>\u201d dan \u201c<strong>cat1-b<\/strong>\u201d dengan mengklik icon (x) pada objek yang akan dihapus<\/li>\n<\/ol>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9665\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.10.png\" alt=\"\" width=\"288\" height=\"147\" \/>Gambar 10.<\/strong> Menghapus 2 Objek \u201ccat1-a\u201d dan \u201ccat1-b\u201d<\/p>\n<p style=\"text-align: justify\">Sehingga yang tersisa adalah 2 objek kelelawar seperti pada gambar dibawah ini.<\/p>\n<p style=\"text-align: center\"><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-9666\" src=\"http:\/\/binus.ac.id\/malang\/wp-content\/uploads\/2021\/11\/Gambar-29.11.png\" alt=\"\" width=\"294\" height=\"173\" \/>Gambar <\/strong><strong>11.<\/strong> Dua Objek \u201cbat1-a\u201d dan \u201cbat1-b\u201d<\/p>\n<p style=\"text-align: justify\">Kemudian jalankan animasi maka akan terlihat objek yang tadinya kucing sudah berubah menjadi objek kelelawar yang bergerak kesana kemari.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pada pembahasan sebelumnya telah dijelaskaan pembuatan animasi atau gerakan sederhana berupa objek kucing pada program Scratch. Berdasarkan hasil tersebut terlihat bahwa objek yang bergerak hanya menggunakan satu gambar, yaitu gambar kucing, agar objek nampak lebih hidup sebaiknya menggunakan lebih dari 1 gambar. Caranya adalah: Mengklik tab \u201cCostumes\u201d untuk melihat costumes atau gambar-gambar animasi objek atau [&hellip;]<\/p>\n","protected":false},"author":19,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[128],"tags":[],"class_list":["post-9655","post","type-post","status-publish","format-standard","hentry","category-computer-science"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v23.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Mengimport Costumes pada Program Scratch | BINUS UNIVERSITY MALANG | Pilihan Universitas Terbaik di Malang<\/title>\n<meta name=\"description\" content=\"BINUS University Malang Merupakan Universitas Terbaik di Malang dengan Program Computer Science, Entrepreneurship Bussiness Creation, Computer Science, Interior Design, Communication, Public Relations, Visual Communication Design.\" \/>\n<meta name=\"robots\" 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