{"id":6326,"date":"2020-02-06T15:21:01","date_gmt":"2020-02-06T08:21:01","guid":{"rendered":"http:\/\/binus.ac.id\/bandung\/?p=6326"},"modified":"2025-05-22T12:12:49","modified_gmt":"2025-05-22T05:12:49","slug":"fungsi-fungsi-dasar-menggunakan-scratch","status":"publish","type":"post","link":"https:\/\/binus.ac.id\/bandung\/2020\/02\/fungsi-fungsi-dasar-menggunakan-scratch\/","title":{"rendered":"Fungsi-fungsi dasar Menggunakan Scratch"},"content":{"rendered":"<p style=\"text-align: center\">Oleh = Mochammad Haldi Widianto<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6328\" src=\"http:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar1.png\" alt=\"\" width=\"332\" height=\"251\" \/><\/p>\n<p style=\"text-align: center\"><strong>Gambar = logo Scratch<\/strong><\/p>\n<p>&nbsp;<\/p>\n<h2><strong>Pengertian Scratch<\/strong><\/h2>\n<p>Scratch adalah bahasa pemrograman visual yang dirancang untuk memudahkan anak-anak dan pemula dalam belajar pemrograman. Dikembangkan oleh Lifelong Kindergarten Group di MIT Media Lab, Scratch memungkinkan pengguna untuk membuat proyek interaktif seperti animasi, permainan, dan cerita dengan menyusun blok-blok perintah secara intuitif. Antarmuka yang ramah dan metode drag-and-drop membuat Scratch sangat accessible bagi semua kalangan, menjadikannya alat yang populer di bidang pendidikan untuk mengenalkan konsep-konsep dasar pemrograman dan mengembangkan kreativitas serta kemampuan logika pada penggunanya.<\/p>\n<p><a href=\"https:\/\/binus.ac.id\/bandung\/kreatif-ada-ilmunya\/?utm_source=google&amp;utm_medium=paid_search&amp;utm_campaign=so-google,md-paid_search,obj-awareness,cn-seoessential_bandung,per-30Apr2025_30Jun2025,cmp-bandung,in-cmc,fac-all,pro-all_programme,lo-jabodebek,age-18-24,int-education,aud-visit_landing_page&amp;utm_content=fo-image,cvn-seoessential_bandung,sz-1080x1920\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-14232 aligncenter\" src=\"http:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-640x79.jpg\" alt=\"\" width=\"640\" height=\"79\" srcset=\"https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-640x79.jpg 640w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-1200x149.jpg 1200w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-480x59.jpg 480w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-768x95.jpg 768w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001-1024x127.jpg 1024w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-2-pt2_page-0001.jpg 1517w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p style=\"text-align: justify\">Untuk menjalankan program ini tidak dibatasi dengan spesifikasi kompute\/laptop. Sehingga bagaimana kondisinya laptop dan komputer dapat menjalankan program ini dengan baik. Keuntungan aplikasi ini dapat menggambar dan membuat permainan secara bersamaan, berikut merupakan gambar penjelasan fungsi menggambar di Scratch:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-6329\" src=\"http:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar2-640x482.png\" alt=\"\" width=\"446\" height=\"336\" srcset=\"https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar2-640x482.png 640w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar2-480x361.png 480w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar2-768x578.png 768w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar2.png 886w\" sizes=\"auto, (max-width: 446px) 100vw, 446px\" \/><\/p>\n<p style=\"text-align: center\">Gambar : Drawing Scratch<\/p>\n<p>Dan untuk mengoperasikan pemprograming coding dapat dilakukan dengan sangat mudah seperti pada gambar berikut:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-6331\" src=\"http:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar3-640x403.png\" alt=\"\" width=\"460\" height=\"290\" srcset=\"https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar3-640x403.png 640w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar3-480x302.png 480w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar3-768x484.png 768w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2020\/02\/gambar3.png 940w\" sizes=\"auto, (max-width: 460px) 100vw, 460px\" \/><\/p>\n<p style=\"text-align: center\">Gambar : Penjelasan blok kode pada scratch<\/p>\n<h2><b>Mengenal Antarmuka Scratch<\/b><\/h2>\n<p><span style=\"font-weight: 400\">Antarmuka Scratch terdiri dari beberapa bagian utama:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400\"><b>Stage (Panggung)<\/b><span style=\"font-weight: 400\">: Tempat di mana semua aksi dan animasi berlangsung.<\/span><\/li>\n<li style=\"font-weight: 400\"><b>Sprite (Karakter)<\/b><span style=\"font-weight: 400\">: Objek yang dapat diprogram untuk bergerak, berubah, dan berinteraksi.<\/span><\/li>\n<li style=\"font-weight: 400\"><b>Blocks Palette (Palet Blok)<\/b><span style=\"font-weight: 400\">: Kumpulan blok perintah yang dapat diseret dan dijatuhkan untuk membuat skrip.<\/span><\/li>\n<li style=\"font-weight: 400\"><b>Scripts Area (Area Skrip)<\/b><span style=\"font-weight: 400\">: Tempat di mana blok-blok perintah disusun menjadi skrip untuk mengendalikan sprite.<\/span><\/li>\n<\/ol>\n<h2><b>Fungsi-fungsi Dasar Scratch<\/b><\/h2>\n<p><b>Motion (Gerakan)<\/b><span style=\"font-weight: 400\"> Fungsi motion digunakan untuk menggerakkan sprite di panggung. Beberapa blok perintah gerakan yang umum digunakan adalah:<\/span><\/p>\n<p><b>Move (Bergerak)<\/b><span style=\"font-weight: 400\">: Menggerakkan sprite sejauh yang ditentukan dalam langkah.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">move (10) steps<\/span><\/p>\n<p><b>Turn (Berputar)<\/b><span style=\"font-weight: 400\">: Memutar sprite searah jarum jam atau berlawanan sejauh yang ditentukan dalam derajat.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">turn cw (15) degrees<\/span><\/p>\n<p><span style=\"font-weight: 400\">turn ccw (15) degrees<\/span><\/p>\n<p><b>Go to (Pergi ke)<\/b><span style=\"font-weight: 400\">: Menggerakkan sprite ke posisi x, y tertentu atau ke sprite lain.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">go to x: (0) y: (0)<\/span><\/p>\n<p><span style=\"font-weight: 400\">go to [mouse-pointer v]<\/span><\/p>\n<p><b>Looks (Tampilan)<\/b><span style=\"font-weight: 400\"> Fungsi looks mengubah tampilan sprite atau panggung. Beberapa blok perintah tampilan yang sering digunakan adalah:<\/span><\/p>\n<p><b>Say (Bicara)<\/b><span style=\"font-weight: 400\">: Membuat sprite menampilkan teks seperti dialog.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">say [Hello!] for (2) seconds<\/span><\/p>\n<p><span style=\"font-weight: 400\">say [Hello!]<\/span><\/p>\n<p><b>Switch Costume (Ganti Kostum)<\/b><span style=\"font-weight: 400\">: Mengubah kostum sprite untuk membuat animasi.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">switch costume to [costume2 v]<\/span><\/p>\n<p><b>Change Size (Ubah Ukuran)<\/b><span style=\"font-weight: 400\">: Mengubah ukuran sprite.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">change size by (10)<\/span><\/p>\n<p><span style=\"font-weight: 400\">set size to (100) %<\/span><\/p>\n<p><b>Sound (Suara)<\/b><span style=\"font-weight: 400\"> Fungsi sound digunakan untuk menambahkan dan mengontrol suara dalam proyek. Beberapa blok perintah suara yang umum digunakan adalah:<\/span><\/p>\n<p><b>Play Sound (Mainkan Suara)<\/b><span style=\"font-weight: 400\">: Memainkan suara yang dipilih.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">play sound [meow v]<\/span><\/p>\n<p><b>Start Sound (Mulai Suara)<\/b><span style=\"font-weight: 400\">: Memulai suara yang dipilih, tanpa menunggu hingga selesai.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">start sound [meow v]<\/span><\/p>\n<p><b>Stop All Sounds (Hentikan Semua Suara)<\/b><span style=\"font-weight: 400\">: Menghentikan semua suara yang sedang dimainkan.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">stop all sounds<\/span><\/p>\n<p><b>Events (Acara)<\/b><span style=\"font-weight: 400\"> Fungsi events digunakan untuk memulai skrip berdasarkan kejadian tertentu. Beberapa blok perintah acara yang sering digunakan adalah:<\/span><\/p>\n<p><b>When Green Flag Clicked (Ketika Bendera Hijau Diklik)<\/b><span style=\"font-weight: 400\">: Memulai skrip saat bendera hijau diklik.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when green flag clicked<\/span><\/p>\n<p><b>When Key Pressed (Ketika Tombol Ditekan)<\/b><span style=\"font-weight: 400\">: Memulai skrip saat tombol tertentu pada keyboard ditekan.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when [space v] key pressed<\/span><\/p>\n<p><b>When Sprite Clicked (Ketika Sprite Diklik)<\/b><span style=\"font-weight: 400\">: Memulai skrip saat sprite diklik.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when this sprite clicked<\/span><\/p>\n<p><b>Control (Kontrol)<\/b><span style=\"font-weight: 400\"> Fungsi control mengatur alur eksekusi skrip. Beberapa blok perintah kontrol yang umum digunakan adalah:<\/span><\/p>\n<p><b>Wait (Tunggu)<\/b><span style=\"font-weight: 400\">: Menunggu selama waktu yang ditentukan sebelum melanjutkan skrip.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">wait (1) seconds<\/span><\/p>\n<p><b>Repeat (Ulangi)<\/b><span style=\"font-weight: 400\">: Mengulangi skrip sejumlah waktu yang ditentukan.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">repeat (10)<\/span><\/p>\n<p><b>Forever (Selamanya)<\/b><span style=\"font-weight: 400\">: Mengulangi skrip tanpa henti.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">forever<\/span><\/p>\n<p><b>Sensing (Penginderaan)<\/b><span style=\"font-weight: 400\"> Fungsi sensing memungkinkan sprite untuk merespon interaksi pengguna atau perubahan dalam proyek. Beberapa blok perintah penginderaan yang sering digunakan adalah:<\/span><\/p>\n<p><b>Touching (Menyentuh)<\/b><span style=\"font-weight: 400\">: Memeriksa apakah sprite menyentuh objek tertentu.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">touching [mouse-pointer v]?<\/span><\/p>\n<p><b>Ask and Wait (Tanya dan Tunggu)<\/b><span style=\"font-weight: 400\">: Menampilkan prompt untuk pengguna memasukkan teks.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">ask [What&#8217;s your name?] and wait<\/span><\/p>\n<p><b>Mouse X (Posisi X Mouse)<\/b><span style=\"font-weight: 400\">: Mengembalikan posisi x kursor mouse.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">mouse x<\/span><\/p>\n<p><b>Operators (Operator)<\/b><span style=\"font-weight: 400\"> Fungsi operators digunakan untuk melakukan operasi matematika dan logika. Beberapa blok perintah operator yang umum digunakan adalah:<\/span><\/p>\n<p><b>Add (Tambah)<\/b><span style=\"font-weight: 400\">: Menambahkan dua angka.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">(5) + (2)<\/span><\/p>\n<p><b>Subtract (Kurang)<\/b><span style=\"font-weight: 400\">: Mengurangi satu angka dari angka lainnya.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">(5) &#8211; (2)<\/span><\/p>\n<p><b>Greater Than (Lebih Besar Dari)<\/b><span style=\"font-weight: 400\">: Memeriksa apakah satu angka lebih besar dari angka lainnya.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">(5) &gt; (2)<\/span><\/p>\n<p><strong>Baca Juga: <a href=\"https:\/\/binus.ac.id\/bandung\/2024\/08\/6-cara-membuat-website-dengan-menggunakan-html-dengan-mudah\/\">6 Cara Membuat Website dengan Menggunakan HTML dengan Mudah<\/a><\/strong><\/p>\n<h2><b>Contoh Proyek Sederhana Menggunakan Fungsi Dasar Scratch<\/b><\/h2>\n<p><span style=\"font-weight: 400\">Untuk memahami lebih lanjut penggunaan fungsi dasar Scratch, berikut adalah contoh proyek sederhana: Membuat sprite bergerak dan berubah warna saat diklik.<\/span><\/p>\n<p><b>Menyiapkan Sprite dan Panggung<\/b><\/p>\n<ul>\n<li><span style=\"font-weight: 400\">Buka Scratch dan pilih sprite yang akan digunakan.<\/span><\/li>\n<li><span style=\"font-weight: 400\">Tambahkan latar belakang pada panggung sesuai keinginan.<\/span><\/li>\n<\/ul>\n<p><b>Menggerakkan Sprite<\/b><\/p>\n<p><span style=\"font-weight: 400\">Gunakan blok perintah gerakan untuk membuat sprite bergerak.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when green flag clicked<\/span><\/p>\n<p><span style=\"font-weight: 400\">forever<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0move (10) steps<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u00a0\u00a0if on edge, bounce<\/span><\/p>\n<p><b>Mengubah Warna Sprite Saat Diklik<\/b><\/p>\n<p><span style=\"font-weight: 400\">Gunakan blok perintah tampilan dan acara untuk mengubah warna sprite saat diklik.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when this sprite clicked<\/span><\/p>\n<p><span style=\"font-weight: 400\">change color effect by (25)<\/span><\/p>\n<p><b>Menambahkan Suara<\/b><\/p>\n<p><span style=\"font-weight: 400\">Tambahkan blok perintah suara untuk memainkan suara saat sprite diklik.<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">block<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">Salin kode<\/span><span style=\"font-weight: 400\"><br \/>\n<\/span><span style=\"font-weight: 400\">when this sprite clicked<\/span><\/p>\n<p><span style=\"font-weight: 400\">play sound [pop v]<\/span><\/p>\n<p style=\"text-align: justify\">Agar Apikasi dapat digunakan di komputer\/laptop kalian secara offline sangat mudah sekali:<\/p>\n<p style=\"text-align: justify\">Kunjungi situs ini:<\/p>\n<p>https:\/\/scratch.mit.edu\/download<\/p>\n<p><a href=\"https:\/\/binus.ac.id\/bandung\/kreatif-ada-ilmunya\/?utm_source=google&amp;utm_medium=paid_search&amp;utm_campaign=so-google,md-paid_search,obj-awareness,cn-seoessential_bandung,per-30Apr2025_30Jun2025,cmp-bandung,in-cmc,fac-all,pro-all_programme,lo-jabodebek,age-18-24,int-education,aud-visit_landing_page&amp;utm_content=fo-image,cvn-seoessential_bandung,sz-1080x1920\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-14234 aligncenter\" src=\"http:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-1_page-0001.jpg\" alt=\"\" width=\"625\" height=\"209\" srcset=\"https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-1_page-0001.jpg 625w, https:\/\/binus.ac.id\/bandung\/wp-content\/uploads\/2025\/03\/SNTB-1_page-0001-480x161.jpg 480w\" sizes=\"auto, (max-width: 625px) 100vw, 625px\" \/><\/a><\/p>\n<p style=\"text-align: center\">\n<p>Referensi:<\/p>\n<p>1. https:\/\/id.wikipedia.org\/wiki\/Scratch_(bahasa_pemrograman)<\/p>\n<p>2. https:\/\/www.google.com\/url?sa=i&amp;url=https%3A%2F%2Fid.wikipedia.org%2Fwiki%2FScratch_(bahasa_pemrograman)&amp;psig=AOvVaw2SHtKx8L3GZJdBv2ED6Z9L&amp;ust=1581051154487000&amp;source=images&amp;cd=vfe&amp;ved=0CAIQjRxqFwoTCIjF_NuQvOcCFQAAAAAdAAAAABAD<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oleh = Mochammad Haldi Widianto Gambar = logo Scratch &nbsp; Pengertian Scratch Scratch adalah bahasa pemrograman visual yang dirancang untuk memudahkan anak-anak dan pemula dalam belajar pemrograman. Dikembangkan oleh Lifelong Kindergarten Group di MIT Media Lab, Scratch memungkinkan pengguna untuk membuat proyek interaktif seperti animasi, permainan, dan cerita dengan menyusun blok-blok perintah secara intuitif. Antarmuka [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":6328,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[116],"tags":[],"class_list":["post-6326","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-computer-science"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v23.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fungsi Dasar Scratch Serta Panduan Lengkap untuk Pemula<\/title>\n<meta name=\"description\" content=\"Jelajahi fungsi dasar Scratch dalam panduan lengkap ini untuk pemula. 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