Informasi Lowongan Pekerjaan untuk Client Programmer, Graphics, Game Design & Planning
Funny Plant
Perusahaan ini berasal dari Korea Selatan dan bergerak di bidang pembuatan android & iOS mobile apps & games.
Saat ini Funny Plant sedang dalam tahap perbukaan cabang di Jakarta.
Oleh karena itu saat ini dibuka kesempatan bagi mereka yang hendak bergabung dalam sebuah development team (5-6 orang)
Development Team :
Development goal: 1 per month
Personnel Required: 5people
Required Fields: Client Programmer, Graphics, Game Design & Planning
Graphics (3 person)
- 2D Graphic Skills (Characters, Backgrounds) / AdobePhotoShop Skills
- 3D Graphic Skills (Characters, Backgrounds) / 3ds MaxSkills
- UI (User Interface) Graphic design skills
- Game effect development skills
- Experience in unity 3D development (Preferred)
Client Programmer (1 person)
- Expertise or at least intermediate in using c ++, c#
- Intermediate skills in using Unity 3D or up
- Able to use STL
- Experience and understanding of design patterns
- Experience and understanding of OOP (Object Oriented Programming)
- Knowledge and experience in date algorism
Planning (1 person)
- One who is knowledgeable about mobile games or games in general
- Preferable if a person has experience in TRPG / Offline TCG / Offline Board-Based Game
- Experience in Classic Games (MSX, SFC,Nintendo)
- Console Games (PS, XBOX Series or etc)
- PC based single play games (Steam or etc)
- PC based online play game (least important)
- Smartphone Games (iOS / Android or etc)
- All around knowledge and experience about different types of games required
- A person who has experience in MS Office(Required)
- Word (Required)
- Excel (+VBA) (Required)
- Powerpoint (Required)
- Visio (Required)
- A person with an understanding in computer programming and mathematics (Preferred)
- Majored in Computer Engineering (Preferred)
- A person who understands basic concept and codes of Html / Java / C+ (C#) / Python
- A person who has experience in macro settings
- In addition to 1) Mod / UI Upgrade / Macro Development (Preferred))
- Mod : Adding rules and tweaks to a game to create another game (customization)
- UI Upgrade : Using In-game tool (composed of LUA or scripting language) to upgrade the UI (user interface)
- Macro : Automation of basic farming and organizing such behaviors in games
If you find yourself a match and willing to join this opportunity, please send your resume:
Subject : Funny Plant – (Client Programmer / Graphics / Game Design & Planning)
To : bputri@binus.edu
CC : msyarieff@binus.edu ; asutomo@binus.edu